[
  {
    "id": "frail-body",
    "name": "Frail Body",
    "band": "F",
    "description": "A compromised mortal constitution afflicted with brittle marrow and constricted energy channels, leaving the bearer physically fragile under sustained Awakened combat strain.",
    "branches": [
      {
        "branchName": "Standard",
        "multipliers": {
          "str": 0.5,
          "agi": 0.5,
          "sta": 0.5,
          "int": 0.5,
          "div": 0.5
        },
        "additives": {
          "str": 0,
          "agi": 0,
          "sta": 0,
          "int": 0,
          "div": 0
        },
        "displayMultipliers": {
          "str": "×0.50",
          "agi": "×0.50",
          "sta": "×0.50",
          "int": "×0.50",
          "div": "×0.50"
        },
        "displayAdditives": {
          "str": "—",
          "agi": "—",
          "sta": "—",
          "int": "—",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula",
        "content": "",
        "subitems": [
          "- `effective Str = floor(sheet Str × 0.50)`",
          "- `effective Agi = floor(sheet Agi × 0.50)`",
          "- `effective Sta = floor(sheet Sta × 0.50)`",
          "- `effective Int = floor(sheet Int × 0.50)`",
          "- `effective Divinity = floor(sheet Divinity × 0.50)`"
        ]
      }
    ],
    "mechanics": [
      {
        "title": "Aura Exception",
        "content": "Aura pathways and shaping capacity remain completely unaffected by physical body penalties.",
        "subitems": []
      }
    ],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": []
  },
  {
    "id": "mortal-body",
    "name": "Mortal Body",
    "band": "F",
    "description": "An anomalous mortal constitution possessing normal baseline physical attributes but a severe learning ceiling on Awakened concepts, slowing the bearer's grasp of Aura circulation, Gate dynamics, and Association coursework compared to peers.",
    "branches": [
      {
        "branchName": "Standard",
        "multipliers": {
          "str": 1,
          "agi": 1,
          "sta": 1,
          "int": 1,
          "div": 1
        },
        "additives": {
          "str": 0,
          "agi": 0,
          "sta": 0,
          "int": 0,
          "div": 0
        },
        "displayMultipliers": {
          "str": "×1.00",
          "agi": "×1.00",
          "sta": "×1.00",
          "int": "×1.00",
          "div": "×1.00"
        },
        "displayAdditives": {
          "str": "—",
          "agi": "—",
          "sta": "—",
          "int": "—",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula",
        "content": "All effective stats equal recorded sheet stats (`effective = sheet`).",
        "subitems": []
      }
    ],
    "mechanics": [
      {
        "title": "Learning Ceiling",
        "content": "The bearer exhibits reduced cognitive absorption when studying Awakened concepts (Aura paths, Gate reads, spell theory, and Association coursework). Grasp and practical uptake lag significantly behind peers.",
        "subitems": []
      }
    ],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": [
      {
        "id": "valaciel",
        "name": "Valaciel",
        "faction": "Neutral",
        "bloodline": "Human, Angel",
        "classPath": "Seraph · Shadow (Thief)"
      }
    ]
  },
  {
    "id": "common-body",
    "name": "Common Body",
    "band": "E",
    "description": "The standard baseline mortal constitution representing the statistical majority of Awakened humanity. Free of constitutional defects or innate blessings, it serves as the universal foundation for standard Association class progression.",
    "branches": [
      {
        "branchName": "Standard",
        "multipliers": {
          "str": 1,
          "agi": 1,
          "sta": 1,
          "int": 1,
          "div": 1
        },
        "additives": {
          "str": 0,
          "agi": 0,
          "sta": 0,
          "int": 0,
          "div": 0
        },
        "displayMultipliers": {
          "str": "×1.00",
          "agi": "×1.00",
          "sta": "×1.00",
          "int": "×1.00",
          "div": "×1.00"
        },
        "displayAdditives": {
          "str": "—",
          "agi": "—",
          "sta": "—",
          "int": "—",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula",
        "content": "All effective stats equal recorded sheet stats (`effective = sheet`).",
        "subitems": []
      }
    ],
    "mechanics": [
      {
        "title": "Population Baseline",
        "content": "Statistical norm for human Awakened. No negative body traits or penalties.",
        "subitems": []
      }
    ],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": [
      {
        "id": "reid",
        "name": "Reid",
        "faction": "Awakened Association",
        "bloodline": "Human",
        "classPath": "Warrior"
      }
    ]
  },
  {
    "id": "iron-body",
    "name": "Iron Body",
    "band": "E",
    "description": "A dense, calcified physical vessel featuring reinforced skeletal density and hardened muscle tissue, granting natural kinetic shock absorption against Gate monster impacts.",
    "branches": [
      {
        "branchName": "Standard",
        "multipliers": {
          "str": 1,
          "agi": 1,
          "sta": 1.05,
          "int": 1,
          "div": 1
        },
        "additives": {
          "str": 0,
          "agi": 0,
          "sta": 10,
          "int": 0,
          "div": 0
        },
        "displayMultipliers": {
          "str": "—",
          "agi": "—",
          "sta": "×1.05",
          "int": "—",
          "div": "—"
        },
        "displayAdditives": {
          "str": "—",
          "agi": "—",
          "sta": "+10",
          "int": "—",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula",
        "content": "",
        "subitems": [
          "- `effective Sta = floor(sheet Sta × 1.05) + 10`",
          "- `effective Str / Agi / Int / Divinity = sheet`"
        ]
      }
    ],
    "mechanics": [],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": [
      {
        "id": "jolene",
        "name": "Jolene",
        "faction": "Awakened Association",
        "bloodline": "Human",
        "classPath": "Squire (Warrior)"
      }
    ]
  },
  {
    "id": "spirit-root-body",
    "name": "Spirit Root Body",
    "band": "E",
    "description": "Born with channels naturally attuned to spiritual energy and Mana flow, allowing the bearer to absorb a 10% bonus to Gate monster experience upon dungeon kills.",
    "branches": [
      {
        "branchName": "Standard",
        "multipliers": {
          "str": 1,
          "agi": 1,
          "sta": 1,
          "int": 1,
          "div": 1
        },
        "additives": {
          "str": 0,
          "agi": 0,
          "sta": 0,
          "int": 0,
          "div": 0
        },
        "displayMultipliers": {
          "str": "—",
          "agi": "—",
          "sta": "—",
          "int": "—",
          "div": "—"
        },
        "displayAdditives": {
          "str": "—",
          "agi": "—",
          "sta": "—",
          "int": "—",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula",
        "content": "All effective stats equal recorded sheet stats (`effective = sheet`).",
        "subitems": []
      }
    ],
    "mechanics": [
      {
        "title": "Dungeon Progression",
        "content": "Permanent +10% bonus to Gate monster XP. Stacks multiplicatively after bloodline EXP branches.",
        "subitems": []
      }
    ],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": [
      {
        "id": "sloane",
        "name": "Sloane",
        "faction": "Awakened Association",
        "bloodline": "Human, Devil",
        "classPath": "Viper (Thief)"
      }
    ]
  },
  {
    "id": "mana-well-body",
    "name": "Mana Well Body",
    "band": "E",
    "description": "An exceptionally efficient Mana reservoir expression with widened internal pathways, reducing channeling strain and expanding Mana retention during spellcasting.",
    "branches": [
      {
        "branchName": "Standard",
        "multipliers": {
          "str": 1,
          "agi": 1,
          "sta": 1,
          "int": 1.05,
          "div": 1
        },
        "additives": {
          "str": 0,
          "agi": 0,
          "sta": 0,
          "int": 5,
          "div": 0
        },
        "displayMultipliers": {
          "str": "—",
          "agi": "—",
          "sta": "—",
          "int": "×1.05",
          "div": "—"
        },
        "displayAdditives": {
          "str": "—",
          "agi": "—",
          "sta": "—",
          "int": "+5",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula",
        "content": "",
        "subitems": [
          "- `effective Int = floor(sheet Int × 1.05) + 5`",
          "- `effective Str / Agi / Sta / Divinity = sheet`"
        ]
      }
    ],
    "mechanics": [],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": [
      {
        "id": "rowan",
        "name": "Rowan",
        "faction": "Awakened Association",
        "bloodline": "Human",
        "classPath": "Battle Mage (Mage)"
      },
      {
        "id": "vane",
        "name": "Vane",
        "faction": "Awakened Association",
        "bloodline": "Human",
        "classPath": "Berserker (Warrior)"
      }
    ]
  },
  {
    "id": "parasite-seed-body",
    "name": "Parasite Seed Body",
    "band": "E",
    "description": "A cursed mortal constitution where physical vigor comes at the price of cognitive fog and environmental dungeon disruption. Coarse muscle fibers and dense sinews grant raw physical output, but persistent vascular pressure dulls mental focus. Inside Gate dungeons, the vessel radiates a subtle dampening field that interferes with monster essence absorption, reducing experience gain for both the bearer and all party members.",
    "branches": [
      {
        "branchName": "Standard",
        "multipliers": {
          "str": 1.05,
          "agi": 1,
          "sta": 1,
          "int": 0.95,
          "div": 1
        },
        "additives": {
          "str": 0,
          "agi": 10,
          "sta": 10,
          "int": 0,
          "div": 0
        },
        "displayMultipliers": {
          "str": "×1.05",
          "agi": "—",
          "sta": "—",
          "int": "×0.95",
          "div": "—"
        },
        "displayAdditives": {
          "str": "—",
          "agi": "+10",
          "sta": "+10",
          "int": "—",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula",
        "content": "",
        "subitems": [
          "- `effective Str = floor(sheet Str × 1.05)`",
          "- `effective Int = floor(sheet Int × 0.95)`",
          "- `effective Sta = sheet Sta + 10`",
          "- `effective Agi = sheet Agi + 10`",
          "- `effective Divinity = sheet Divinity`"
        ]
      }
    ],
    "mechanics": [
      {
        "title": "Gate EXP Curse",
        "content": "Permanent -10% penalty to Gate monster XP applied to the bearer. In an active Gate party, all party members also suffer a -10% Gate monster XP penalty while entering dungeons alongside the bearer.",
        "subitems": []
      },
      {
        "title": "Cognitive Clouding",
        "content": "A 5% reduction on effective Intelligence under combat strain; does not impair out-of-combat memory or clarity.",
        "subitems": []
      }
    ],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": [
      {
        "id": "callum",
        "name": "Callum",
        "faction": "Awakened Association",
        "bloodline": "Human",
        "classPath": "Warrior"
      }
    ]
  },
  {
    "id": "fire-body",
    "name": "Fire Body",
    "band": "D",
    "description": "A Yang-heated cardiovascular vessel carrying natural thermal affinity, offering organic resistance against high-temperature Gate hazards and pyromantic shockwaves.",
    "branches": [
      {
        "branchName": "Standard",
        "multipliers": {
          "str": 1,
          "agi": 1,
          "sta": 1,
          "int": 1.08,
          "div": 1
        },
        "additives": {
          "str": 5,
          "agi": 0,
          "sta": 0,
          "int": 0,
          "div": 0
        },
        "displayMultipliers": {
          "str": "—",
          "agi": "—",
          "sta": "—",
          "int": "×1.08",
          "div": "—"
        },
        "displayAdditives": {
          "str": "+5",
          "agi": "—",
          "sta": "—",
          "int": "—",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula",
        "content": "",
        "subitems": [
          "- `effective Int = floor(sheet Int × 1.08)`",
          "- `effective Str = sheet Str + 5`",
          "- `effective Agi / Sta / Divinity = sheet`"
        ]
      }
    ],
    "mechanics": [],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": [
      {
        "id": "grant",
        "name": "Grant",
        "faction": "Awakened Association",
        "bloodline": "Human",
        "classPath": "Fury (Warrior)"
      }
    ]
  },
  {
    "id": "water-body",
    "name": "Water Body",
    "band": "D",
    "description": "A supple, adaptive constitution that yields to concussive force like flowing water, granting natural resilience against aquatic pressure and bludgeoning impact.",
    "branches": [
      {
        "branchName": "Standard",
        "multipliers": {
          "str": 1,
          "agi": 1.08,
          "sta": 1,
          "int": 1,
          "div": 1
        },
        "additives": {
          "str": 0,
          "agi": 4,
          "sta": 0,
          "int": 1,
          "div": 0
        },
        "displayMultipliers": {
          "str": "—",
          "agi": "×1.08",
          "sta": "—",
          "int": "—",
          "div": "—"
        },
        "displayAdditives": {
          "str": "—",
          "agi": "+4",
          "sta": "—",
          "int": "+1",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula",
        "content": "",
        "subitems": [
          "- `effective Agi = floor(sheet Agi × 1.08) + 4`",
          "- `effective Int = sheet Int + 1`",
          "- `effective Str / Sta / Divinity = sheet`"
        ]
      }
    ],
    "mechanics": [],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": [
      {
        "id": "declan",
        "name": "Declan",
        "faction": "Awakened Association",
        "bloodline": "Human",
        "classPath": "Thief"
      }
    ]
  },
  {
    "id": "wood-body",
    "name": "Wood Body",
    "band": "D",
    "description": "A resilient constitution bound to natural recovery cycles, reinforcing the mortal vessel's stamina and physical recovery against blunt trauma and Wood-aspected pressure.",
    "branches": [
      {
        "branchName": "Standard",
        "multipliers": {
          "str": 1,
          "agi": 1,
          "sta": 1.08,
          "int": 1,
          "div": 1
        },
        "additives": {
          "str": 1,
          "agi": 1,
          "sta": 0,
          "int": 3,
          "div": 0
        },
        "displayMultipliers": {
          "str": "—",
          "agi": "—",
          "sta": "×1.08",
          "int": "—",
          "div": "—"
        },
        "displayAdditives": {
          "str": "+1",
          "agi": "+1",
          "sta": "—",
          "int": "+3",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula",
        "content": "",
        "subitems": [
          "- `effective Sta = floor(sheet Sta × 1.08)`",
          "- `effective Str = sheet Str + 1`",
          "- `effective Agi = sheet Agi + 1`",
          "- `effective Int = sheet Int + 3`",
          "- `effective Divinity = sheet Divinity`"
        ]
      }
    ],
    "mechanics": [],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": [
      {
        "id": "cornelius",
        "name": "Cornelius",
        "faction": "Order of the Silver Cross",
        "bloodline": "Human",
        "classPath": "Battle Mage (Mage)"
      },
      {
        "id": "magdalene",
        "name": "Magdalene",
        "faction": "Order of the Silver Cross",
        "bloodline": "Human",
        "classPath": "Fury (Warrior)"
      }
    ]
  },
  {
    "id": "metal-body",
    "name": "Metal Body",
    "band": "D",
    "description": "A tempered, blade-sharp constitution combining reinforced kinetic defense with natural resistance to Metal-aspected pressure and edged trauma.",
    "branches": [
      {
        "branchName": "Standard",
        "multipliers": {
          "str": 1.08,
          "agi": 1,
          "sta": 1,
          "int": 1,
          "div": 1
        },
        "additives": {
          "str": 0,
          "agi": 0,
          "sta": 5,
          "int": 0,
          "div": 0
        },
        "displayMultipliers": {
          "str": "×1.08",
          "agi": "—",
          "sta": "—",
          "int": "—",
          "div": "—"
        },
        "displayAdditives": {
          "str": "—",
          "agi": "—",
          "sta": "+5",
          "int": "—",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula",
        "content": "",
        "subitems": [
          "- `effective Str = floor(sheet Str × 1.08)`",
          "- `effective Sta = sheet Sta + 5`",
          "- `effective Agi / Int / Divinity = sheet`"
        ]
      }
    ],
    "mechanics": [],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": [
      {
        "id": "immaculata",
        "name": "Immaculata",
        "faction": "Order of the Silver Cross",
        "bloodline": "Human",
        "classPath": "Cantor (Priest)"
      }
    ]
  },
  {
    "id": "hidden-force-body",
    "name": "Hidden Force Body",
    "band": "D",
    "description": "A foundational internal-striking constitution characterized by subtle kinetic resonance; delivers physical strikes with an undercurrent of vibrating force that jars opponent balance and weapon guards.",
    "branches": [
      {
        "branchName": "Standard",
        "multipliers": {
          "str": 1.08,
          "agi": 1,
          "sta": 1,
          "int": 1,
          "div": 1
        },
        "additives": {
          "str": 3,
          "agi": 0,
          "sta": 2,
          "int": 0,
          "div": 0
        },
        "displayMultipliers": {
          "str": "×1.08",
          "agi": "—",
          "sta": "—",
          "int": "—",
          "div": "—"
        },
        "displayAdditives": {
          "str": "+3",
          "agi": "—",
          "sta": "+2",
          "int": "—",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula",
        "content": "",
        "subitems": [
          "- `effective Str = floor(sheet Str × 1.08) + 3`",
          "- `effective Sta = sheet Sta + 2`",
          "- `effective Agi / Int / Divinity = sheet`"
        ]
      }
    ],
    "mechanics": [
      {
        "title": "Combat Characteristics",
        "content": "Foundational kinetic vibration (*An Jin*); physical strikes slightly jar opponent stance and weapon parries in melee combat.",
        "subitems": []
      }
    ],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": [
      {
        "id": "karen",
        "name": "Karen",
        "faction": "None",
        "bloodline": "Human",
        "classPath": "Priest"
      }
    ]
  },
  {
    "id": "yin-body",
    "name": "Yin Body",
    "band": "C",
    "description": "A chilled, dark-attuned constitution characterized by cold bloodflow and subtle presence, naturally dampening the corruptive pressure of Dark-aspected Gate hazards.",
    "branches": [
      {
        "branchName": "Standard",
        "multipliers": {
          "str": 1.07,
          "agi": 1,
          "sta": 1,
          "int": 1.07,
          "div": 1
        },
        "additives": {
          "str": 5,
          "agi": 5,
          "sta": 5,
          "int": 5,
          "div": 0
        },
        "displayMultipliers": {
          "str": "×1.07",
          "agi": "—",
          "sta": "—",
          "int": "×1.07",
          "div": "—"
        },
        "displayAdditives": {
          "str": "+5",
          "agi": "+5",
          "sta": "+5",
          "int": "+5",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula",
        "content": "",
        "subitems": [
          "- `effective Str = floor(sheet Str × 1.07) + 5`",
          "- `effective Int = floor(sheet Int × 1.07) + 5`",
          "- `effective Agi = sheet Agi + 5`",
          "- `effective Sta = sheet Sta + 5`",
          "- `effective Divinity = sheet Divinity`"
        ]
      }
    ],
    "mechanics": [],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": [
      {
        "id": "ignatius",
        "name": "Ignatius",
        "faction": "Order of the Silver Cross",
        "bloodline": "Human",
        "classPath": "Rogue (Thief)"
      }
    ]
  },
  {
    "id": "yang-body",
    "name": "Yang Body",
    "band": "C",
    "description": "A radiant, sun-warmed constitution characterized by vigorous vital heat, inherently repelling oppressive miasma and light-based blinding glare.",
    "branches": [
      {
        "branchName": "Standard",
        "multipliers": {
          "str": 1,
          "agi": 1.07,
          "sta": 1.07,
          "int": 1,
          "div": 1
        },
        "additives": {
          "str": 5,
          "agi": 5,
          "sta": 5,
          "int": 5,
          "div": 0
        },
        "displayMultipliers": {
          "str": "—",
          "agi": "×1.07",
          "sta": "×1.07",
          "int": "—",
          "div": "—"
        },
        "displayAdditives": {
          "str": "+5",
          "agi": "+5",
          "sta": "+5",
          "int": "+5",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula",
        "content": "",
        "subitems": [
          "- `effective Agi = floor(sheet Agi × 1.07) + 5`",
          "- `effective Sta = floor(sheet Sta × 1.07) + 5`",
          "- `effective Str = sheet Str + 5`",
          "- `effective Int = sheet Int + 5`",
          "- `effective Divinity = sheet Divinity`"
        ]
      }
    ],
    "mechanics": [],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": [
      {
        "id": "kendall",
        "name": "Kendall",
        "faction": "Awakened Association",
        "bloodline": "Human",
        "classPath": "Guard (Warrior)"
      }
    ]
  },
  {
    "id": "bronze-bone-body",
    "name": "Bronze Bone Body",
    "band": "C",
    "description": "A classical external-tempering martial constitution featuring hardened periosteum and dense bone marrow, providing natural skeletal shock absorption against fractures, joint-locks, and concussive blunt trauma.",
    "branches": [
      {
        "branchName": "Standard",
        "multipliers": {
          "str": 1.1,
          "agi": 1,
          "sta": 1.06,
          "int": 1,
          "div": 1
        },
        "additives": {
          "str": 15,
          "agi": 0,
          "sta": 15,
          "int": 0,
          "div": 0
        },
        "displayMultipliers": {
          "str": "×1.10",
          "agi": "—",
          "sta": "×1.06",
          "int": "—",
          "div": "—"
        },
        "displayAdditives": {
          "str": "+15",
          "agi": "—",
          "sta": "+15",
          "int": "—",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula",
        "content": "",
        "subitems": [
          "- `effective Str = floor(sheet Str × 1.10) + 15`",
          "- `effective Sta = floor(sheet Sta × 1.06) + 15`",
          "- `effective Agi / Int / Divinity = sheet`"
        ]
      }
    ],
    "mechanics": [
      {
        "title": "Combat Characteristics",
        "content": "Natural resistance against skeletal fractures, blunt bludgeoning impacts, and joint-lock displacement in active melee combat.",
        "subitems": []
      }
    ],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": []
  },
  {
    "id": "internal-breath-body",
    "name": "Internal Breath Body",
    "band": "C",
    "description": "A revered internal-circulation constitution characterized by deep, dormant vital respiration; allows the bearer to sustain extended combat exertion with minimal oxygen consumption while naturally dampening their physical presence.",
    "branches": [
      {
        "branchName": "Standard",
        "multipliers": {
          "str": 1,
          "agi": 1,
          "sta": 1.08,
          "int": 1.05,
          "div": 1
        },
        "additives": {
          "str": 0,
          "agi": 30,
          "sta": 0,
          "int": 0,
          "div": 0
        },
        "displayMultipliers": {
          "str": "—",
          "agi": "—",
          "sta": "×1.08",
          "int": "×1.05",
          "div": "—"
        },
        "displayAdditives": {
          "str": "—",
          "agi": "+30",
          "sta": "—",
          "int": "—",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula",
        "content": "",
        "subitems": [
          "- `effective Sta = floor(sheet Sta × 1.08)`",
          "- `effective Int = floor(sheet Int × 1.05)`",
          "- `effective Agi = sheet Agi + 30`",
          "- `effective Str / Divinity = sheet`"
        ]
      }
    ],
    "mechanics": [
      {
        "title": "Combat Characteristics",
        "content": "Resists fatigue from suffocating or hostile atmospheric Gate hazards (smoke, underwater, toxic miasma); naturally suppresses breathing noise and vital presence when remaining motionless.",
        "subitems": []
      }
    ],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": []
  },
  {
    "id": "flowing-meridian-body",
    "name": "Flowing Meridian Body",
    "band": "C",
    "description": "An innate energetic alignment born with completely clear, unobstructed internal pathways; eliminates friction when circulating vital energy, allowing seamless transitions between physical footwork and Aura-assisted strikes.",
    "branches": [
      {
        "branchName": "Standard",
        "multipliers": {
          "str": 1,
          "agi": 1,
          "sta": 1.2,
          "int": 1,
          "div": 1
        },
        "additives": {
          "str": 0,
          "agi": 0,
          "sta": 0,
          "int": 20,
          "div": 0
        },
        "displayMultipliers": {
          "str": "—",
          "agi": "—",
          "sta": "×1.20",
          "int": "—",
          "div": "—"
        },
        "displayAdditives": {
          "str": "—",
          "agi": "—",
          "sta": "—",
          "int": "+20",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula",
        "content": "",
        "subitems": [
          "- `effective Sta = floor(sheet Sta × 1.20)`",
          "- `effective Int = sheet Int + 20`",
          "- `effective Str / Agi / Divinity = sheet`"
        ]
      }
    ],
    "mechanics": [
      {
        "title": "Combat Characteristics",
        "content": "Reduces delay when chaining distinct martial stances or transitioning from defensive guard into offensive Aura projection; smooth energy circulation.",
        "subitems": []
      }
    ],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": []
  },
  {
    "id": "iron-fist-body",
    "name": "Iron Fist Body",
    "band": "C",
    "description": "A pugilist-attuned martial constitution where the sinews, knuckles, and forearms are naturally hardened like tempered slag, transforming unarmed hand strikes into bone-shattering impacts that rival bludgeoning weaponry.",
    "branches": [
      {
        "branchName": "Standard",
        "multipliers": {
          "str": 1.15,
          "agi": 1,
          "sta": 1,
          "int": 1,
          "div": 1
        },
        "additives": {
          "str": 0,
          "agi": 0,
          "sta": 0,
          "int": 0,
          "div": 0
        },
        "displayMultipliers": {
          "str": "×1.15",
          "agi": "—",
          "sta": "—",
          "int": "—",
          "div": "—"
        },
        "displayAdditives": {
          "str": "—",
          "agi": "—",
          "sta": "—",
          "int": "—",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula",
        "content": "",
        "subitems": [
          "- `effective Str = floor(sheet Str × 1.15)`",
          "- `effective Agi / Sta / Int / Divinity = sheet`"
        ]
      }
    ],
    "mechanics": [
      {
        "title": "Combat Characteristics",
        "content": "Unarmed strikes carry weapon-grade kinetic force; natural resistance against hand and wrist fractures when blocking or deflecting bladed weapon strikes barehanded.",
        "subitems": []
      }
    ],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": []
  },
  {
    "id": "thunder-body",
    "name": "Thunder Body",
    "band": "B",
    "description": "A hyper-conductive nervous system that surges with volatile electrical impulses, converting reflexive kinetic bursts into explosive acceleration while insulating against lightning discharge.",
    "branches": [
      {
        "branchName": "Standard",
        "multipliers": {
          "str": 1.3,
          "agi": 1,
          "sta": 1,
          "int": 1,
          "div": 1
        },
        "additives": {
          "str": 0,
          "agi": 0,
          "sta": 0,
          "int": 0,
          "div": 0
        },
        "displayMultipliers": {
          "str": "×1.30",
          "agi": "—",
          "sta": "—",
          "int": "—",
          "div": "—"
        },
        "displayAdditives": {
          "str": "—",
          "agi": "—",
          "sta": "—",
          "int": "—",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula",
        "content": "",
        "subitems": [
          "- `effective Str = floor(sheet Str × 1.30)`",
          "- `effective Agi / Sta / Int / Divinity = sheet`"
        ]
      }
    ],
    "mechanics": [],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": []
  },
  {
    "id": "sword-body",
    "name": "Sword Body",
    "band": "B",
    "description": "A rare martial constitution where the bearer's marrow and tendons naturally resonate with bladed weaponry, seamlessly conducting offensive Aura into edge projection and strike speed.",
    "branches": [
      {
        "branchName": "Standard",
        "multipliers": {
          "str": 1.2,
          "agi": 1.15,
          "sta": 1,
          "int": 1,
          "div": 1
        },
        "additives": {
          "str": 0,
          "agi": 0,
          "sta": 35,
          "int": 0,
          "div": 0
        },
        "displayMultipliers": {
          "str": "×1.20",
          "agi": "×1.15",
          "sta": "—",
          "int": "—",
          "div": "—"
        },
        "displayAdditives": {
          "str": "—",
          "agi": "—",
          "sta": "+35",
          "int": "—",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula",
        "content": "",
        "subitems": [
          "- `effective Str = floor(sheet Str × 1.20)`",
          "- `effective Agi = floor(sheet Agi × 1.15)`",
          "- `effective Sta = sheet Sta + 35`",
          "- `effective Int / Divinity = sheet`"
        ]
      }
    ],
    "mechanics": [],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": [
      {
        "id": "kaelen",
        "name": "Kaelen",
        "faction": "Awakened Association",
        "bloodline": "Human",
        "classPath": "Assassin (Thief)"
      },
      {
        "id": "tang-jue",
        "name": "Tang Jue",
        "faction": "Neutral",
        "bloodline": "Human",
        "classPath": "Knight (Warrior)"
      }
    ]
  },
  {
    "id": "poison-body",
    "name": "Poison Body",
    "band": "B",
    "description": "A mutated metabolic constitution that metabolizes venomous compounds into harmless bio-sludge, granting broad immunity to caustic Gate toxins, acidic secretions, and corrosive earth salts.",
    "branches": [
      {
        "branchName": "Standard",
        "multipliers": {
          "str": 1,
          "agi": 1.25,
          "sta": 1,
          "int": 1,
          "div": 1
        },
        "additives": {
          "str": 50,
          "agi": 0,
          "sta": 25,
          "int": 20,
          "div": 0
        },
        "displayMultipliers": {
          "str": "—",
          "agi": "×1.25",
          "sta": "—",
          "int": "—",
          "div": "—"
        },
        "displayAdditives": {
          "str": "+50",
          "agi": "—",
          "sta": "+25",
          "int": "+20",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula",
        "content": "",
        "subitems": [
          "- `effective Agi = floor(sheet Agi × 1.25)`",
          "- `effective Str = sheet Str + 50`",
          "- `effective Sta = sheet Sta + 25`",
          "- `effective Int = sheet Int + 20`",
          "- `effective Divinity = sheet Divinity`"
        ]
      }
    ],
    "mechanics": [],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": [
      {
        "id": "fletcher",
        "name": "Fletcher",
        "faction": "Awakened Association",
        "bloodline": "Human",
        "classPath": "Scout (Thief)"
      }
    ]
  },
  {
    "id": "fortunes-favor-body",
    "name": "Fortune's Favor Body",
    "band": "B",
    "description": "A celestial-touched constitution whose latent potential unlocks in distinct thresholds as the bearer accumulates Gate experience and climbs in Level.",
    "branches": [
      {
        "branchName": "Level 1 – 999",
        "multipliers": {
          "str": 1.05,
          "agi": 1.05,
          "sta": 1.05,
          "int": 1.05,
          "div": 1
        },
        "additives": {
          "str": 25,
          "agi": 25,
          "sta": 25,
          "int": 25,
          "div": 0
        },
        "displayMultipliers": {
          "str": "×1.05",
          "agi": "×1.05",
          "sta": "×1.05",
          "int": "×1.05",
          "div": "—"
        },
        "displayAdditives": {
          "str": "+25",
          "agi": "+25",
          "sta": "+25",
          "int": "+25",
          "div": "—"
        }
      },
      {
        "branchName": "Level 1000 – 9999",
        "multipliers": {
          "str": 1.1,
          "agi": 1.1,
          "sta": 1.1,
          "int": 1.1,
          "div": 1
        },
        "additives": {
          "str": 25,
          "agi": 25,
          "sta": 25,
          "int": 25,
          "div": 0
        },
        "displayMultipliers": {
          "str": "×1.10",
          "agi": "×1.10",
          "sta": "×1.10",
          "int": "×1.10",
          "div": "—"
        },
        "displayAdditives": {
          "str": "+25",
          "agi": "+25",
          "sta": "+25",
          "int": "+25",
          "div": "—"
        }
      },
      {
        "branchName": "Level 10000+",
        "multipliers": {
          "str": 1.15,
          "agi": 1.15,
          "sta": 1.15,
          "int": 1.15,
          "div": 1
        },
        "additives": {
          "str": 25,
          "agi": 25,
          "sta": 25,
          "int": 25,
          "div": 0
        },
        "displayMultipliers": {
          "str": "×1.15",
          "agi": "×1.15",
          "sta": "×1.15",
          "int": "×1.15",
          "div": "—"
        },
        "displayAdditives": {
          "str": "+25",
          "agi": "+25",
          "sta": "+25",
          "int": "+25",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula",
        "content": "`effective = floor(sheet × Tier Multiplier) + 25` per stat.",
        "subitems": []
      }
    ],
    "mechanics": [
      {
        "title": "Level Tier Rules",
        "content": "Tiers evaluate strictly against the bearer's recorded sheet Level. Multiplier increases dynamically across level milestones; additive bonus remains fixed at +25.",
        "subitems": []
      }
    ],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": []
  },
  {
    "id": "parasitic-blood-body",
    "name": "Parasitic Blood Body",
    "band": "B",
    "description": "An aggressive, predatory escalation of the cursed vessel. The bearer's physical attributes surge to elite martial thresholds, while mental clarity deteriorates into predatory tunnel vision. Crucially, the curse mutates from a mutual burden into an active spiritual leech: inside Gate dungeons, the vessel forcefully siphons the ambient experience yield from monster kills, claiming a +15% bonus for the bearer while siphoning 15% away from every companion in the party.",
    "branches": [
      {
        "branchName": "Standard",
        "multipliers": {
          "str": 1.25,
          "agi": 1,
          "sta": 1,
          "int": 0.9,
          "div": 1
        },
        "additives": {
          "str": 0,
          "agi": 25,
          "sta": 25,
          "int": 0,
          "div": 0
        },
        "displayMultipliers": {
          "str": "×1.25",
          "agi": "—",
          "sta": "—",
          "int": "×0.90",
          "div": "—"
        },
        "displayAdditives": {
          "str": "—",
          "agi": "+25",
          "sta": "+25",
          "int": "—",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula",
        "content": "",
        "subitems": [
          "- `effective Str = floor(sheet Str × 1.25)`",
          "- `effective Int = floor(sheet Int × 0.90)`",
          "- `effective Sta = sheet Sta + 25`",
          "- `effective Agi = sheet Agi + 25`",
          "- `effective Divinity = sheet Divinity`"
        ]
      }
    ],
    "mechanics": [
      {
        "title": "Gate EXP Siphon",
        "content": "",
        "subitems": [
          "- **Bearer:** Permanent +15% bonus to Gate monster XP (solo or in a party).",
          "- **Party Members:** When running in a party, all other party members suffer a -15% penalty to Gate monster XP, as the bearer's constitution siphons their spiritual kill yield."
        ]
      },
      {
        "title": "Predatory Tunnel Vision",
        "content": "A 10% penalty on effective Intelligence reflecting predatory fixation and heightened bloodlust; strategic spellcraft and broad tactical coordination suffer under combat strain.",
        "subitems": []
      }
    ],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": []
  },
  {
    "id": "shadow-body",
    "name": "Shadow Body",
    "band": "A",
    "description": "An elusive, low-emission constitution that minimizes natural heat, sound, and Aura leakage, granting exceptional stealth agility and inherent defense against dark ambush arts.",
    "branches": [
      {
        "branchName": "Standard",
        "multipliers": {
          "str": 1,
          "agi": 1.65,
          "sta": 1,
          "int": 1,
          "div": 1
        },
        "additives": {
          "str": 0,
          "agi": 55,
          "sta": 0,
          "int": 0,
          "div": 0
        },
        "displayMultipliers": {
          "str": "—",
          "agi": "×1.65",
          "sta": "—",
          "int": "—",
          "div": "—"
        },
        "displayAdditives": {
          "str": "—",
          "agi": "+55",
          "sta": "—",
          "int": "—",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula",
        "content": "",
        "subitems": [
          "- `effective Agi = floor(sheet Agi × 1.65) + 55`",
          "- `effective Str / Sta / Int / Divinity = sheet`"
        ]
      }
    ],
    "mechanics": [],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": [
      {
        "id": "gu-lian",
        "name": "Gu Lian",
        "faction": "Neutral",
        "bloodline": "Human",
        "classPath": "Double (Thief)"
      },
      {
        "id": "salvatore",
        "name": "Salvatore",
        "faction": "Order of the Silver Cross",
        "bloodline": "Human",
        "classPath": "Squire (Warrior)"
      }
    ]
  },
  {
    "id": "ice-jade-body",
    "name": "Ice Jade Body",
    "band": "A",
    "description": "A crystallized physical vessel of extraordinary defensive density, locking the bearer's core body temperature against siege-scale concussive and cryo-elemental damage.",
    "branches": [
      {
        "branchName": "Standard",
        "multipliers": {
          "str": 1,
          "agi": 1,
          "sta": 1.65,
          "int": 1,
          "div": 1
        },
        "additives": {
          "str": 20,
          "agi": 20,
          "sta": 20,
          "int": 20,
          "div": 0
        },
        "displayMultipliers": {
          "str": "—",
          "agi": "—",
          "sta": "×1.65",
          "int": "—",
          "div": "—"
        },
        "displayAdditives": {
          "str": "+20",
          "agi": "+20",
          "sta": "+20",
          "int": "+20",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula",
        "content": "",
        "subitems": [
          "- `effective Sta = floor(sheet Sta × 1.65) + 20`",
          "- `effective Str / Agi / Int = sheet + 20`",
          "- `effective Divinity = sheet Divinity`"
        ]
      }
    ],
    "mechanics": [],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": []
  },
  {
    "id": "saber-heart-body",
    "name": "Saber Heart Body",
    "band": "A",
    "description": "A ferocious martial constitution carrying innate affinity for single-edged heavy blades and sabers; converts forward rotational momentum and aggressive intent into heavy kinetic cleaves that batter through defensive guards.",
    "branches": [
      {
        "branchName": "Standard",
        "multipliers": {
          "str": 1.35,
          "agi": 1.22,
          "sta": 1,
          "int": 1,
          "div": 1
        },
        "additives": {
          "str": 0,
          "agi": 0,
          "sta": 50,
          "int": 0,
          "div": 0
        },
        "displayMultipliers": {
          "str": "×1.35",
          "agi": "×1.22",
          "sta": "—",
          "int": "—",
          "div": "—"
        },
        "displayAdditives": {
          "str": "—",
          "agi": "—",
          "sta": "+50",
          "int": "—",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula",
        "content": "",
        "subitems": [
          "- `effective Str = floor(sheet Str × 1.35)`",
          "- `effective Agi = floor(sheet Agi × 1.22)`",
          "- `effective Sta = sheet Sta + 50`",
          "- `effective Int / Divinity = sheet`"
        ]
      }
    ],
    "mechanics": [
      {
        "title": "Combat Characteristics",
        "content": "Amplifies downward and rotational momentum when wielding single-edged blades (sabers, broadswords, scythes); inflicts heightened kinetic shock through opponent weapon parries and shields. Completes the bladed weapon counterpart to *Sword Body · B*.",
        "subitems": []
      }
    ],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": []
  },
  {
    "id": "spear-soul-body",
    "name": "Spear Soul Body",
    "band": "A",
    "description": "A focused martial constitution resonant with polearms and spears; aligns the bearer's spinal line and striking Aura into an unyielding linear vector, concentrating kinetic thrusts into a needle-fine point that pierces heavy armor.",
    "branches": [
      {
        "branchName": "Standard",
        "multipliers": {
          "str": 1.2,
          "agi": 1.15,
          "sta": 1,
          "int": 1.1,
          "div": 1
        },
        "additives": {
          "str": 0,
          "agi": 100,
          "sta": 0,
          "int": 0,
          "div": 0
        },
        "displayMultipliers": {
          "str": "×1.20",
          "agi": "×1.15",
          "sta": "—",
          "int": "×1.10",
          "div": "—"
        },
        "displayAdditives": {
          "str": "—",
          "agi": "+100",
          "sta": "—",
          "int": "—",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula",
        "content": "",
        "subitems": [
          "- `effective Str = floor(sheet Str × 1.20)`",
          "- `effective Agi = floor(sheet Agi × 1.15) + 100`",
          "- `effective Int = floor(sheet Int × 1.10)`",
          "- `effective Sta / Divinity = sheet`"
        ]
      }
    ],
    "mechanics": [
      {
        "title": "Combat Characteristics",
        "content": "Amplifies linear thrusting kinetic velocity when wielding polearms and spears; naturally penetrates heavy natural monster chitin, reinforced armor plates, and static force barriers in combat.",
        "subitems": []
      }
    ],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": []
  },
  {
    "id": "vajra-body",
    "name": "Vajra Body",
    "band": "A",
    "description": "A revered martial constitution embodying the indestructible density of the diamond temple bell; generates internal kinetic dispersion that absorbs bone-crushing impacts and radiates concussive counter-pressure.",
    "branches": [
      {
        "branchName": "Standard",
        "multipliers": {
          "str": 1,
          "agi": 1,
          "sta": 2,
          "int": 1,
          "div": 1
        },
        "additives": {
          "str": 50,
          "agi": 0,
          "sta": 0,
          "int": 0,
          "div": 0
        },
        "displayMultipliers": {
          "str": "—",
          "agi": "—",
          "sta": "×2.00",
          "int": "—",
          "div": "—"
        },
        "displayAdditives": {
          "str": "+50",
          "agi": "—",
          "sta": "—",
          "int": "—",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula",
        "content": "",
        "subitems": [
          "- `effective Sta = floor(sheet Sta × 2.00)`",
          "- `effective Str = sheet Str + 50`",
          "- `effective Agi / Int / Divinity = sheet`"
        ]
      }
    ],
    "mechanics": [
      {
        "title": "Combat Characteristics",
        "content": "Disperses heavy blunt trauma and shockwaves across the entire muscular frame; natural resilience against internal organ concussions and knockback from siege-tier monster strikes.",
        "subitems": []
      }
    ],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": [
      {
        "id": "arthur",
        "name": "Arthur",
        "faction": "Awakened Association",
        "bloodline": "Human",
        "classPath": "Fortress (Warrior)"
      }
    ]
  },
  {
    "id": "nine-shadows-body",
    "name": "Nine Shadows Body",
    "band": "A",
    "description": "An elusive footwork-attuned constitution that moves with such uncanny fluidity that visual afterimages linger in the opponent's gaze; drastically minimizes ground friction and aerodynamic resistance during high-speed evasion.",
    "branches": [
      {
        "branchName": "Standard",
        "multipliers": {
          "str": 1,
          "agi": 2,
          "sta": 1,
          "int": 1,
          "div": 1
        },
        "additives": {
          "str": 0,
          "agi": 20,
          "sta": 40,
          "int": 0,
          "div": 0
        },
        "displayMultipliers": {
          "str": "—",
          "agi": "×2.00",
          "sta": "—",
          "int": "—",
          "div": "—"
        },
        "displayAdditives": {
          "str": "—",
          "agi": "+20",
          "sta": "+40",
          "int": "—",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula",
        "content": "",
        "subitems": [
          "- `effective Agi = floor(sheet Agi × 2.00) + 20`",
          "- `effective Sta = sheet Sta + 40`",
          "- `effective Str / Int / Divinity = sheet`"
        ]
      }
    ],
    "mechanics": [
      {
        "title": "Combat Characteristics",
        "content": "Evasive movement leaves faint visual afterimages in close combat; confuses single-target lock-on and projectile aiming during chaotic skirmishes.",
        "subitems": []
      }
    ],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": []
  },
  {
    "id": "sun-body",
    "name": "Sun Body",
    "band": "AA",
    "description": "A searing, radiant constitution blazing with concentrated solar vital heat, converting martial force into blinding offensive power while shedding fire and light backlash.",
    "branches": [
      {
        "branchName": "Standard",
        "multipliers": {
          "str": 2.15,
          "agi": 1,
          "sta": 1,
          "int": 1,
          "div": 1
        },
        "additives": {
          "str": 50,
          "agi": 50,
          "sta": 50,
          "int": 50,
          "div": 0
        },
        "displayMultipliers": {
          "str": "×2.15",
          "agi": "—",
          "sta": "—",
          "int": "—",
          "div": "—"
        },
        "displayAdditives": {
          "str": "+50",
          "agi": "+50",
          "sta": "+50",
          "int": "+50",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula",
        "content": "",
        "subitems": [
          "- `effective Str = floor(sheet Str × 2.15) + 50`",
          "- `effective Agi / Sta / Int = sheet + 50`",
          "- `effective Divinity = sheet Divinity`"
        ]
      }
    ],
    "mechanics": [],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": []
  },
  {
    "id": "bloodline-body",
    "name": "Bloodline Body",
    "band": "AA",
    "description": "An ancient dormant constitution carrying ancestral divine or demonic markers; while modest in human baseline, it violently activates upon awakening Angel, Devil, or Demon ancestry.",
    "branches": [
      {
        "branchName": "Human Baseline",
        "multipliers": {
          "str": 1.15,
          "agi": 1,
          "sta": 1,
          "int": 1,
          "div": 1
        },
        "additives": {
          "str": 0,
          "agi": 0,
          "sta": 0,
          "int": 0,
          "div": 0
        },
        "displayMultipliers": {
          "str": "×1.15",
          "agi": "—",
          "sta": "—",
          "int": "—",
          "div": "—"
        },
        "displayAdditives": {
          "str": "—",
          "agi": "—",
          "sta": "—",
          "int": "—",
          "div": "—"
        }
      },
      {
        "branchName": "Divinity Branch",
        "multipliers": {
          "str": 2,
          "agi": 2,
          "sta": 2,
          "int": 2,
          "div": 1
        },
        "additives": {
          "str": 0,
          "agi": 0,
          "sta": 0,
          "int": 0,
          "div": 0
        },
        "displayMultipliers": {
          "str": "×2.00",
          "agi": "×2.00",
          "sta": "×2.00",
          "int": "×2.00",
          "div": "—"
        },
        "displayAdditives": {
          "str": "—",
          "agi": "—",
          "sta": "—",
          "int": "—",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula",
        "content": "",
        "subitems": [
          "- Human: `effective Str = floor(sheet Str × 1.15)`; other stats unchanged.",
          "- Promoted: `effective = floor(sheet × 2.00)` across all four stats.",
          "- `effective Divinity = sheet Divinity`."
        ]
      }
    ],
    "mechanics": [
      {
        "title": "Dungeon Progression",
        "content": "Permanent +5% bonus to Gate monster XP across all branches.",
        "subitems": []
      }
    ],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": []
  },
  {
    "id": "berserker-body",
    "name": "Berserker Body",
    "band": "AA",
    "description": "A trauma-reactive constitution whose vascular pressure surges exponentially under acute physical injury, transmuting blood loss and tissue damage into raw striking violence during active combat.",
    "branches": [
      {
        "branchName": "Standard",
        "multipliers": {
          "str": 2.05,
          "agi": 1,
          "sta": 1,
          "int": 1,
          "div": 1
        },
        "additives": {
          "str": 0,
          "agi": 0,
          "sta": 55,
          "int": 0,
          "div": 0
        },
        "displayMultipliers": {
          "str": "×2.05",
          "agi": "—",
          "sta": "—",
          "int": "—",
          "div": "—"
        },
        "displayAdditives": {
          "str": "—",
          "agi": "—",
          "sta": "+55",
          "int": "—",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula (Standard)",
        "content": "",
        "subitems": [
          "- `effective Str = floor(sheet Str × 2.05)`",
          "- `effective Sta = sheet Sta + 55`",
          "- `effective Agi / Int / Divinity = sheet`"
        ]
      }
    ],
    "mechanics": [
      {
        "title": "Wounded Surge",
        "content": "When meaningfully wounded in combat, an additional ×1.10 multiplier applies to effective Strength: `effective Str = floor(floor(sheet Str × 2.05) × 1.10)`",
        "subitems": []
      }
    ],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": [
      {
        "id": "petra",
        "name": "Petra",
        "faction": "Awakened Association",
        "bloodline": "Human",
        "classPath": "Earth Wizard (Mage)"
      }
    ]
  },
  {
    "id": "ghost-body",
    "name": "Ghost Body",
    "band": "AA",
    "description": "A half-living, half-dead constitution bent toward the spirit realm, granting uncanny evasive speed and resistance against dark curses while leaving the vessel fragile against holy Light magic.",
    "branches": [
      {
        "branchName": "Standard",
        "multipliers": {
          "str": 1,
          "agi": 2.05,
          "sta": 1,
          "int": 1,
          "div": 1
        },
        "additives": {
          "str": 0,
          "agi": 0,
          "sta": 0,
          "int": 55,
          "div": 0
        },
        "displayMultipliers": {
          "str": "—",
          "agi": "×2.05",
          "sta": "—",
          "int": "—",
          "div": "—"
        },
        "displayAdditives": {
          "str": "—",
          "agi": "—",
          "sta": "—",
          "int": "+55",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula",
        "content": "",
        "subitems": [
          "- `effective Agi = floor(sheet Agi × 2.05)`",
          "- `effective Int = sheet Int + 55`",
          "- `effective Str / Sta / Divinity = sheet`"
        ]
      }
    ],
    "mechanics": [],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": [
      {
        "id": "gu-feng",
        "name": "Gu Feng",
        "faction": "Neutral",
        "bloodline": "Human",
        "classPath": "Assassin (Thief)"
      }
    ]
  },
  {
    "id": "blood-legion-body",
    "name": "Blood Legion Body",
    "band": "AA",
    "description": "A cursed predatory constitution that absorbs residual power upon defeating a foe, temporarily surging the bearer's Strength at the cost of corroded elemental defenses.",
    "branches": [
      {
        "branchName": "Standard",
        "multipliers": {
          "str": 1.5,
          "agi": 1.25,
          "sta": 1,
          "int": 1,
          "div": 1
        },
        "additives": {
          "str": 25,
          "agi": 25,
          "sta": 25,
          "int": 25,
          "div": 0
        },
        "displayMultipliers": {
          "str": "×1.50",
          "agi": "×1.25",
          "sta": "—",
          "int": "—",
          "div": "—"
        },
        "displayAdditives": {
          "str": "+25",
          "agi": "+25",
          "sta": "+25",
          "int": "+25",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula (Standard)",
        "content": "",
        "subitems": [
          "- `effective Str = floor(sheet Str × 1.50) + 25`",
          "- `effective Agi = floor(sheet Agi × 1.25) + 25`",
          "- `effective Sta / Int = sheet + 25`",
          "- `effective Divinity = sheet Divinity`"
        ]
      }
    ],
    "mechanics": [
      {
        "title": "Soul-Fed Surge",
        "content": "Upon defeating and absorbing power from a downed foe, apply an additional +25 Str additive for the remainder of the encounter (once per battle): `effective Str = floor(sheet Str × 1.50) + 50`",
        "subitems": []
      }
    ],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": [
      {
        "id": "marcus",
        "name": "Marcus",
        "faction": "Awakened Association",
        "bloodline": "Human",
        "classPath": "Fury (Warrior)"
      }
    ]
  },
  {
    "id": "veterans-wisdom-body",
    "name": "Veteran's Wisdom Body",
    "band": "AA",
    "description": "A battlefield-attuned tactical constitution that projects harmonizing leadership presence, optimizing Gate dungeon flow and amplifying monster experience yields for the entire party.",
    "branches": [
      {
        "branchName": "Standard",
        "multipliers": {
          "str": 1.1,
          "agi": 1.1,
          "sta": 1.1,
          "int": 1.1,
          "div": 1
        },
        "additives": {
          "str": 100,
          "agi": 100,
          "sta": 100,
          "int": 100,
          "div": 0
        },
        "displayMultipliers": {
          "str": "×1.10",
          "agi": "×1.10",
          "sta": "×1.10",
          "int": "×1.10",
          "div": "—"
        },
        "displayAdditives": {
          "str": "+100",
          "agi": "+100",
          "sta": "+100",
          "int": "+100",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula",
        "content": "`effective = floor(sheet × 1.10) + 100` per stat.",
        "subitems": []
      }
    ],
    "mechanics": [
      {
        "title": "Party Gate EXP Synergy",
        "content": "All members in the bearer's active Gate party receive an experience bonus scaled by the Veteran's Wisdom bearer's recorded Level:",
        "subitems": [
          "- **Level 1 – 999:** +10% Party Gate EXP",
          "- **Level 1000 – 9999:** +15% Party Gate EXP",
          "- **Level 10000+:** +20% Party Gate EXP"
        ]
      }
    ],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": [
      {
        "id": "renard",
        "name": "Renard",
        "faction": "Awakened Association",
        "bloodline": "Human",
        "classPath": "Cleric (Priest)"
      }
    ]
  },
  {
    "id": "star-body",
    "name": "Star Body",
    "band": "AAA",
    "description": "A cosmic-resonant vessel attuned to astral currents, granting profound intellectual insight into both light and dark energy dynamics alongside enhanced Gate experience absorption.",
    "branches": [
      {
        "branchName": "Standard",
        "multipliers": {
          "str": 1,
          "agi": 2,
          "sta": 1,
          "int": 1.75,
          "div": 1
        },
        "additives": {
          "str": 50,
          "agi": 50,
          "sta": 50,
          "int": 50,
          "div": 0
        },
        "displayMultipliers": {
          "str": "—",
          "agi": "×2.00",
          "sta": "—",
          "int": "×1.75",
          "div": "—"
        },
        "displayAdditives": {
          "str": "+50",
          "agi": "+50",
          "sta": "+50",
          "int": "+50",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula",
        "content": "",
        "subitems": [
          "- `effective Agi = floor(sheet Agi × 2.00) + 50`",
          "- `effective Int = floor(sheet Int × 1.75) + 50`",
          "- `effective Str / Sta = sheet + 50`",
          "- `effective Divinity = sheet Divinity`"
        ]
      }
    ],
    "mechanics": [
      {
        "title": "Dungeon Progression",
        "content": "Permanent +15% bonus to Gate monster XP.",
        "subitems": []
      }
    ],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": []
  },
  {
    "id": "demonic-body",
    "name": "Demonic Body",
    "band": "AAA",
    "description": "A ferocious mortal vessel naturally saturated with heavy, abyssal vital energy without demonic bloodline descent, granting brutal striking power and resilience to dark corruption at the cost of vulnerability to holy light.",
    "branches": [
      {
        "branchName": "Standard",
        "multipliers": {
          "str": 2.25,
          "agi": 1,
          "sta": 1,
          "int": 1.5,
          "div": 1
        },
        "additives": {
          "str": 100,
          "agi": 0,
          "sta": 0,
          "int": 0,
          "div": 0
        },
        "displayMultipliers": {
          "str": "×2.25",
          "agi": "—",
          "sta": "—",
          "int": "×1.50",
          "div": "—"
        },
        "displayAdditives": {
          "str": "+100",
          "agi": "—",
          "sta": "—",
          "int": "—",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula",
        "content": "",
        "subitems": [
          "- `effective Str = floor(sheet Str × 2.25) + 100`",
          "- `effective Int = floor(sheet Int × 1.50)`",
          "- `effective Agi / Sta / Divinity = sheet`"
        ]
      }
    ],
    "mechanics": [],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": []
  },
  {
    "id": "dual-yin-yang-body",
    "name": "Dual Yin-Yang Body",
    "band": "AAA",
    "description": "A perfectly balanced paradoxical constitution capable of circulating opposing elemental forces simultaneously without meridian rupture, shielding the bearer across four opposing elemental affinities.",
    "branches": [
      {
        "branchName": "Standard",
        "multipliers": {
          "str": 1.95,
          "agi": 2.2,
          "sta": 1.95,
          "int": 2.2,
          "div": 1
        },
        "additives": {
          "str": 30,
          "agi": 30,
          "sta": 30,
          "int": 30,
          "div": 0
        },
        "displayMultipliers": {
          "str": "×1.95",
          "agi": "×2.20",
          "sta": "×1.95",
          "int": "×2.20",
          "div": "—"
        },
        "displayAdditives": {
          "str": "+30",
          "agi": "+30",
          "sta": "+30",
          "int": "+30",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula",
        "content": "",
        "subitems": [
          "- `effective Str = floor(sheet Str × 1.95) + 30`",
          "- `effective Agi = floor(sheet Agi × 2.20) + 30`",
          "- `effective Sta = floor(sheet Sta × 1.95) + 30`",
          "- `effective Int = floor(sheet Int × 2.20) + 30`",
          "- `effective Divinity = sheet Divinity`"
        ]
      }
    ],
    "mechanics": [],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": []
  },
  {
    "id": "holy-body",
    "name": "Holy Body",
    "band": "AAA",
    "description": "A luminous mortal constitution touched by celestial grace, serving as the first true blessing-tier vessel capable of scaling effective Divinity alongside physical endurance.",
    "branches": [
      {
        "branchName": "Standard",
        "multipliers": {
          "str": 1,
          "agi": 1,
          "sta": 2.25,
          "int": 1,
          "div": 1.5
        },
        "additives": {
          "str": 40,
          "agi": 40,
          "sta": 40,
          "int": 40,
          "div": 0
        },
        "displayMultipliers": {
          "str": "—",
          "agi": "—",
          "sta": "×2.25",
          "int": "—",
          "div": "×1.50"
        },
        "displayAdditives": {
          "str": "+40",
          "agi": "+40",
          "sta": "+40",
          "int": "+40",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula",
        "content": "",
        "subitems": [
          "- `effective Sta = floor(sheet Sta × 2.25) + 40`",
          "- `effective Str / Agi / Int = sheet + 40`",
          "- `effective Divinity = floor(sheet Divinity × 1.50)`"
        ]
      }
    ],
    "mechanics": [],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": [
      {
        "id": "vesper",
        "name": "Vesper",
        "faction": "Order of the Silver Cross",
        "bloodline": "Human, Angel",
        "classPath": "Double (Thief)"
      }
    ]
  },
  {
    "id": "harmonizer-body",
    "name": "Harmonizer Body",
    "band": "AAA",
    "description": "A pacifying, life-centric constitution tuned for restorative sustainability and party vitality, sacrificing offensive combat aggression for profound durability and rapid Gate progression.",
    "branches": [
      {
        "branchName": "Standard",
        "multipliers": {
          "str": 0.85,
          "agi": 1,
          "sta": 2,
          "int": 0.85,
          "div": 1
        },
        "additives": {
          "str": 35,
          "agi": 35,
          "sta": 35,
          "int": 35,
          "div": 0
        },
        "displayMultipliers": {
          "str": "×0.85",
          "agi": "—",
          "sta": "×2.00",
          "int": "×0.85",
          "div": "—"
        },
        "displayAdditives": {
          "str": "+35",
          "agi": "+35",
          "sta": "+35",
          "int": "+35",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula",
        "content": "",
        "subitems": [
          "- `effective Sta = floor(sheet Sta × 2.00) + 35`",
          "- `effective Str = floor(sheet Str × 0.85) + 35`",
          "- `effective Int = floor(sheet Int × 0.85) + 35`",
          "- `effective Agi = sheet Agi + 35`",
          "- `effective Divinity = sheet Divinity`"
        ]
      }
    ],
    "mechanics": [
      {
        "title": "Dungeon Progression",
        "content": "Permanent +20% bonus to Gate monster XP.",
        "subitems": []
      },
      {
        "title": "Restorative Focus",
        "content": "Offensive physical and mental strike parameters function at a reduced ×0.85 multiplier in exchange for reinforced stamina and accelerated Gate progression.",
        "subitems": []
      }
    ],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": [
      {
        "id": "walter",
        "name": "Walter",
        "faction": "Awakened Association",
        "bloodline": "Human",
        "classPath": "Fury (Warrior)"
      }
    ]
  },
  {
    "id": "elemental-curse-body",
    "name": "Elemental Curse Body",
    "band": "AAA",
    "description": "A rare physical anomaly where all internal magical pathways are sealed; in exchange for having zero Mana access and being entirely unable to cast magic, the mortal vessel gains double physical Strength and Agility.",
    "branches": [
      {
        "branchName": "Standard",
        "multipliers": {
          "str": 2.35,
          "agi": 2.35,
          "sta": 1,
          "int": 1,
          "div": 1
        },
        "additives": {
          "str": 80,
          "agi": 80,
          "sta": 80,
          "int": 0,
          "div": 0
        },
        "displayMultipliers": {
          "str": "×2.35",
          "agi": "×2.35",
          "sta": "—",
          "int": "—",
          "div": "—"
        },
        "displayAdditives": {
          "str": "+80",
          "agi": "+80",
          "sta": "+80",
          "int": "—",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula",
        "content": "",
        "subitems": [
          "- `effective Str = floor(sheet Str × 2.35) + 80`",
          "- `effective Agi = floor(sheet Agi × 2.35) + 80`",
          "- `effective Sta = sheet Sta + 80`",
          "- `effective Int = sheet Int (Effective Mana = 0 per Mana Curse)`",
          "- `effective Divinity = sheet Divinity`"
        ]
      }
    ],
    "mechanics": [
      {
        "title": "Mana Curse",
        "content": "**Effective Mana = 0**. The bearer cannot access Mana for casting and cannot use any magic (elemental or non-elemental). Recorded sheet Int and Rank remain unchanged.",
        "subitems": []
      }
    ],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": []
  },
  {
    "id": "heavenly-blessing-body",
    "name": "Heavenly Blessing Body",
    "band": "AAA",
    "description": "A lesser birth-tier mirror of the legendary Heaven's Chosen vessel; an unaligned mortal baseline that shifts drastically upon divinity bloodline promotion, soaring under Angelic grace or withering under Demonic taint.",
    "branches": [
      {
        "branchName": "Human Baseline",
        "multipliers": {
          "str": 1.05,
          "agi": 1.05,
          "sta": 1.05,
          "int": 1.05,
          "div": 1
        },
        "additives": {
          "str": 0,
          "agi": 0,
          "sta": 0,
          "int": 0,
          "div": 0
        },
        "displayMultipliers": {
          "str": "×1.05",
          "agi": "×1.05",
          "sta": "×1.05",
          "int": "×1.05",
          "div": "—"
        },
        "displayAdditives": {
          "str": "—",
          "agi": "—",
          "sta": "—",
          "int": "—",
          "div": "—"
        }
      },
      {
        "branchName": "Devilified / Demonified Branch",
        "multipliers": {
          "str": 0.65,
          "agi": 0.65,
          "sta": 0.65,
          "int": 0.65,
          "div": 1
        },
        "additives": {
          "str": 0,
          "agi": 0,
          "sta": 0,
          "int": 0,
          "div": 0
        },
        "displayMultipliers": {
          "str": "×0.65",
          "agi": "×0.65",
          "sta": "×0.65",
          "int": "×0.65",
          "div": "—"
        },
        "displayAdditives": {
          "str": "—",
          "agi": "—",
          "sta": "—",
          "int": "—",
          "div": "—"
        }
      },
      {
        "branchName": "Angelified Branch",
        "multipliers": {
          "str": 2.25,
          "agi": 2.25,
          "sta": 2.25,
          "int": 2.25,
          "div": 1
        },
        "additives": {
          "str": 0,
          "agi": 0,
          "sta": 0,
          "int": 0,
          "div": 0
        },
        "displayMultipliers": {
          "str": "×2.25",
          "agi": "×2.25",
          "sta": "×2.25",
          "int": "×2.25",
          "div": "—"
        },
        "displayAdditives": {
          "str": "—",
          "agi": "—",
          "sta": "—",
          "int": "—",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula",
        "content": "`effective = floor(sheet × Branch Multiplier)` per stat.",
        "subitems": []
      }
    ],
    "mechanics": [
      {
        "title": "Comparison to Heaven's Chosen (SSS)",
        "content": "A strictly weaker mirror with lower ceilings, no Divinity multiplier, and no Gate EXP bonuses.",
        "subitems": []
      }
    ],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": []
  },
  {
    "id": "heavenly-battle-body",
    "name": "Heavenly Battle Body",
    "band": "S",
    "description": "A masterwork martial vessel forged for pure warfare, synchronizing tactical precision with savage physical impact while shrugging off metallic blade trauma.",
    "branches": [
      {
        "branchName": "Standard",
        "multipliers": {
          "str": 2.5,
          "agi": 2.15,
          "sta": 1,
          "int": 1,
          "div": 1
        },
        "additives": {
          "str": 60,
          "agi": 0,
          "sta": 120,
          "int": 0,
          "div": 0
        },
        "displayMultipliers": {
          "str": "×2.50",
          "agi": "×2.15",
          "sta": "—",
          "int": "—",
          "div": "—"
        },
        "displayAdditives": {
          "str": "+60",
          "agi": "—",
          "sta": "+120",
          "int": "—",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula",
        "content": "",
        "subitems": [
          "- `effective Str = floor(sheet Str × 2.50) + 60`",
          "- `effective Agi = floor(sheet Agi × 2.15)`",
          "- `effective Sta = sheet Sta + 120`",
          "- `effective Int / Divinity = sheet`"
        ]
      }
    ],
    "mechanics": [],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": []
  },
  {
    "id": "devouring-body",
    "name": "Devouring Body",
    "band": "S",
    "description": "An insatiable, predatory dark-aspect vessel that feeds upon ambient hostile energies, granting swift combat reflexes, dark warding, and accelerated Gate experience gain.",
    "branches": [
      {
        "branchName": "Standard",
        "multipliers": {
          "str": 1,
          "agi": 2.6,
          "sta": 1,
          "int": 1,
          "div": 1
        },
        "additives": {
          "str": 0,
          "agi": 60,
          "sta": 0,
          "int": 120,
          "div": 0
        },
        "displayMultipliers": {
          "str": "—",
          "agi": "×2.60",
          "sta": "—",
          "int": "—",
          "div": "—"
        },
        "displayAdditives": {
          "str": "—",
          "agi": "+60",
          "sta": "—",
          "int": "+120",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula",
        "content": "",
        "subitems": [
          "- `effective Agi = floor(sheet Agi × 2.60) + 60`",
          "- `effective Int = sheet Int + 120`",
          "- `effective Str / Sta / Divinity = sheet`"
        ]
      }
    ],
    "mechanics": [
      {
        "title": "Dungeon Progression",
        "content": "Permanent +10% bonus to Gate monster XP.",
        "subitems": []
      }
    ],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": [
      {
        "id": "chris",
        "name": "Chris",
        "faction": "None",
        "bloodline": "Human",
        "classPath": "Mage"
      }
    ]
  },
  {
    "id": "asura-body",
    "name": "Asura Body",
    "band": "S",
    "description": "A slaughter-attuned war constitution burning with volatile battle fury; grants overwhelming physical devastation in active combat, accompanied by an instinctual, hair-trigger temper.",
    "branches": [
      {
        "branchName": "Standard",
        "multipliers": {
          "str": 2.65,
          "agi": 1,
          "sta": 1,
          "int": 1,
          "div": 1
        },
        "additives": {
          "str": 120,
          "agi": 80,
          "sta": 80,
          "int": 50,
          "div": 0
        },
        "displayMultipliers": {
          "str": "×2.65",
          "agi": "—",
          "sta": "—",
          "int": "—",
          "div": "—"
        },
        "displayAdditives": {
          "str": "+120",
          "agi": "+80",
          "sta": "+80",
          "int": "+50",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula",
        "content": "",
        "subitems": [
          "- `effective Str = floor(sheet Str × 2.65) + 120`",
          "- `effective Agi = sheet Agi + 80`",
          "- `effective Sta = sheet Sta + 80`",
          "- `effective Int = sheet Int + 50`",
          "- `effective Divinity = sheet Divinity`"
        ]
      }
    ],
    "mechanics": [
      {
        "title": "Combat Temperament",
        "content": "Volatile battle temper; easily provoked under combat pressure, prone to reckless aggression during melee combat.",
        "subitems": []
      }
    ],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": []
  },
  {
    "id": "netherworld-body",
    "name": "Netherworld Body",
    "band": "S",
    "description": "An unyielding, necrotic vitality vessel saturated with the chill of the death realm. The bearer's physiological pain pathways are completely deadened to physical trauma, while their endurance multiplies exponentially against catastrophic damage. Crucially, the vessel functions as an anchor for human souls: mortal lives extinguished by the bearer empower their physical striking force, whereas mortal lives saved actively diminish that necrotic surge.",
    "branches": [
      {
        "branchName": "Standard",
        "multipliers": {
          "str": 1,
          "agi": 1,
          "sta": 4.25,
          "int": 1,
          "div": 1
        },
        "additives": {
          "str": 75,
          "agi": 75,
          "sta": 50,
          "int": 30,
          "div": 0
        },
        "displayMultipliers": {
          "str": "—",
          "agi": "—",
          "sta": "×4.25",
          "int": "—",
          "div": "—"
        },
        "displayAdditives": {
          "str": "+75",
          "agi": "+75",
          "sta": "+50",
          "int": "+30",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula",
        "content": "",
        "subitems": [
          "- `effective Sta = floor(sheet Sta × 4.25) + 50`",
          "- `effective Agi = sheet Agi + 75`",
          "- `effective Int = sheet Int + 30`",
          "- `effective Str = max(0, sheet Str + 75 + Nether_Counter)`",
          "- `effective Divinity = sheet Divinity`"
        ]
      }
    ],
    "mechanics": [
      {
        "title": "Inability to Feel Pain (Physical Trauma Only)",
        "content": "The bearer possesses complete physical analgesia against somatic trauma. Puncture wounds (such as a knife stabbed deep into the thighs), fractures, burns, and flesh severances transmit zero physical pain signals to the brain. The bearer cannot be incapacitated, shocked, or forced to flinch by physical agony in combat, but must rely entirely on visual assessment to evaluate bodily damage. Crucially, this immunity is strictly somatic: the bearer remains fully vulnerable to mental pain, emotional hurt, heartbreak, grief, and psychic distress.",
        "subitems": []
      },
      {
        "title": "The Nether Counter (Soul Tether Stacking)",
        "content": "",
        "subitems": [
          "- **Eligibility:** Tracks sentient beings of human lineage (`Human`, `Human, Angel`, `Human, Devil`, `Human, Demon`). Pure native non-human races (pure Angels, Devils, Demons), dungeon beasts, and constructs do not register.",
          "- **Kill Increment:** Every confirmed human killed increases the counter: `Nether_Counter += 1` (+1 effective Strength additive).",
          "- **Save Decrement:** Every human life actively saved decreases the counter: `Nether_Counter -= 1` (-1 effective Strength additive). Qualifying saves include:",
          "- *Physical Rescue:* Actively intervening to prevent direct, imminent fatal trauma or lethal execution in combat or dungeon clearing.",
          "- *Mental &amp; Emotional Intervention:* Actively talking someone down from suicide, or talking a companion out of a suicidal rearguard sacrifice to escape together.",
          "- **Absolute Floor Rule:** The Nether Counter can strip the baseline +75 Strength additive and external bonuses down to zero, but total effective Strength can never drop below `0`."
        ]
      }
    ],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": [
      {
        "id": "john",
        "name": "John",
        "faction": "None",
        "bloodline": "Human",
        "classPath": "Warrior"
      }
    ]
  },
  {
    "id": "saint-body",
    "name": "Saint Body",
    "band": "S",
    "description": "An immaculate mortal vessel representing human biological perfection, functioning as a flawless foundation that integrates seamlessly across martial disciplines and angelic promotions.",
    "branches": [
      {
        "branchName": "Human Baseline",
        "multipliers": {
          "str": 1.15,
          "agi": 1.15,
          "sta": 1.15,
          "int": 1.15,
          "div": 1
        },
        "additives": {
          "str": 45,
          "agi": 45,
          "sta": 45,
          "int": 45,
          "div": 0
        },
        "displayMultipliers": {
          "str": "×1.15",
          "agi": "×1.15",
          "sta": "×1.15",
          "int": "×1.15",
          "div": "—"
        },
        "displayAdditives": {
          "str": "+45",
          "agi": "+45",
          "sta": "+45",
          "int": "+45",
          "div": "—"
        }
      },
      {
        "branchName": "Angelified Branch",
        "multipliers": {
          "str": 2.5,
          "agi": 2.5,
          "sta": 2.5,
          "int": 2.5,
          "div": 1
        },
        "additives": {
          "str": 45,
          "agi": 45,
          "sta": 45,
          "int": 45,
          "div": 45
        },
        "displayMultipliers": {
          "str": "×2.50",
          "agi": "×2.50",
          "sta": "×2.50",
          "int": "×2.50",
          "div": "—"
        },
        "displayAdditives": {
          "str": "+45",
          "agi": "+45",
          "sta": "+45",
          "int": "+45",
          "div": "+45"
        }
      },
      {
        "branchName": "Devilified / Demonified Branch",
        "multipliers": {
          "str": 1,
          "agi": 1,
          "sta": 1,
          "int": 1,
          "div": 1
        },
        "additives": {
          "str": 45,
          "agi": 45,
          "sta": 45,
          "int": 45,
          "div": 45
        },
        "displayMultipliers": {
          "str": "—",
          "agi": "—",
          "sta": "—",
          "int": "—",
          "div": "—"
        },
        "displayAdditives": {
          "str": "+45",
          "agi": "+45",
          "sta": "+45",
          "int": "+45",
          "div": "+45"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula",
        "content": "",
        "subitems": [
          "- Human: `effective = floor(sheet × 1.15) + 45` per mortal stat; `effective Divinity = sheet Divinity`.",
          "- Angel: `effective = floor(sheet × 2.50) + 45` per mortal stat; `effective Divinity = sheet Divinity + 45`.",
          "- Devil / Demon: Multipliers stripped (`effective = sheet + 45` per mortal stat; `effective Divinity = sheet Divinity + 45`)."
        ]
      }
    ],
    "mechanics": [],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": [
      {
        "id": "elizabeth",
        "name": "Elizabeth",
        "faction": "None",
        "bloodline": "Human",
        "classPath": "Warrior"
      }
    ]
  },
  {
    "id": "muse-body",
    "name": "Muse Body",
    "band": "S",
    "description": "A radiant artistic and inspirational vessel whose S-rank aptitude reflects peerless creative resonance rather than martial slaughter, providing enduring stamina and heightened Gate experience gain.",
    "branches": [
      {
        "branchName": "Standard",
        "multipliers": {
          "str": 1,
          "agi": 1,
          "sta": 3,
          "int": 1,
          "div": 1
        },
        "additives": {
          "str": 0,
          "agi": 0,
          "sta": 200,
          "int": 0,
          "div": 0
        },
        "displayMultipliers": {
          "str": "—",
          "agi": "—",
          "sta": "×3.00",
          "int": "—",
          "div": "—"
        },
        "displayAdditives": {
          "str": "—",
          "agi": "—",
          "sta": "+200",
          "int": "—",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula",
        "content": "",
        "subitems": [
          "- `effective Sta = floor(sheet Sta × 3.00) + 200`",
          "- `effective Str / Agi / Int / Divinity = sheet`"
        ]
      }
    ],
    "mechanics": [
      {
        "title": "Dungeon Progression",
        "content": "Permanent +15% bonus to Gate monster XP.",
        "subitems": []
      },
      {
        "title": "Artistic Aptitude",
        "content": "An S-rank aptitude on school testing grounds that reflects artistic resonance and creative harmony rather than martial lethality; carries no physical striking multipliers.",
        "subitems": []
      }
    ],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": []
  },
  {
    "id": "soul-reaper-body",
    "name": "Soul Reaper Body",
    "band": "S",
    "description": "A grim harvesting constitution designed to channel soul severance; provides massive baseline stamina and mental focus, branching into distinct martial archetypes upon divinity bloodline promotion or fall.",
    "branches": [
      {
        "branchName": "Human Baseline",
        "multipliers": {
          "str": 1,
          "agi": 1,
          "sta": 1,
          "int": 1.2,
          "div": 1
        },
        "additives": {
          "str": 0,
          "agi": 0,
          "sta": 80,
          "int": 0,
          "div": 0
        },
        "displayMultipliers": {
          "str": "—",
          "agi": "—",
          "sta": "—",
          "int": "×1.20",
          "div": "—"
        },
        "displayAdditives": {
          "str": "—",
          "agi": "—",
          "sta": "+80",
          "int": "—",
          "div": "—"
        }
      },
      {
        "branchName": "Angelified Branch",
        "multipliers": {
          "str": 1,
          "agi": 1,
          "sta": 1,
          "int": 1,
          "div": 1
        },
        "additives": {
          "str": 0,
          "agi": 0,
          "sta": 80,
          "int": 0,
          "div": 0
        },
        "displayMultipliers": {
          "str": "—",
          "agi": "—",
          "sta": "—",
          "int": "—",
          "div": "—"
        },
        "displayAdditives": {
          "str": "—",
          "agi": "—",
          "sta": "+80",
          "int": "—",
          "div": "—"
        }
      },
      {
        "branchName": "Devilified Branch",
        "multipliers": {
          "str": 1.75,
          "agi": 1,
          "sta": 2.85,
          "int": 1.25,
          "div": 1
        },
        "additives": {
          "str": 0,
          "agi": 0,
          "sta": 80,
          "int": 0,
          "div": 50
        },
        "displayMultipliers": {
          "str": "×1.75",
          "agi": "—",
          "sta": "×2.85",
          "int": "×1.25",
          "div": "—"
        },
        "displayAdditives": {
          "str": "—",
          "agi": "—",
          "sta": "+80",
          "int": "—",
          "div": "+50"
        }
      },
      {
        "branchName": "Demonified Branch",
        "multipliers": {
          "str": 1.75,
          "agi": 2.85,
          "sta": 1,
          "int": 1.25,
          "div": 1
        },
        "additives": {
          "str": 0,
          "agi": 0,
          "sta": 80,
          "int": 0,
          "div": 50
        },
        "displayMultipliers": {
          "str": "×1.75",
          "agi": "×2.85",
          "sta": "—",
          "int": "×1.25",
          "div": "—"
        },
        "displayAdditives": {
          "str": "—",
          "agi": "—",
          "sta": "+80",
          "int": "—",
          "div": "+50"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula",
        "content": "",
        "subitems": [
          "- Human: `effective Int = floor(sheet Int × 1.20)`; `effective Sta = sheet Sta + 80`; `effective Str / Agi / Divinity = sheet`.",
          "- Angel: Int multiplier stripped (`effective Int = sheet Int`); `effective Sta = sheet Sta + 80`; `effective Str / Agi / Divinity = sheet`.",
          "- Devil: `effective Str = floor(sheet Str × 1.75)`; `effective Sta = floor(sheet Sta × 2.85) + 80`; `effective Int = floor(sheet Int × 1.25)`; `effective Divinity = sheet Divinity + 50`; `effective Agi = sheet Agi`.",
          "- Demon: `effective Str = floor(sheet Str × 1.75)`; `effective Agi = floor(sheet Agi × 2.85)`; `effective Sta = sheet Sta + 80`; `effective Int = floor(sheet Int × 1.25)`; `effective Divinity = sheet Divinity + 50`."
        ]
      }
    ],
    "mechanics": [],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": [
      {
        "id": "tang-wei",
        "name": "Tang Wei",
        "faction": "Neutral",
        "bloodline": "Human, Angel",
        "classPath": "Rogue (Thief)"
      }
    ]
  },
  {
    "id": "reincarnation-body",
    "name": "Reincarnation Body",
    "band": "S",
    "description": "A profound metaphysical vessel carrying the accumulated spiritual weight of past lives, naturally amplifying intellect, physical endurance, Divinity, and Gate experience absorption.",
    "branches": [
      {
        "branchName": "Standard",
        "multipliers": {
          "str": 1,
          "agi": 1,
          "sta": 1.95,
          "int": 1.95,
          "div": 1.4
        },
        "additives": {
          "str": 120,
          "agi": 120,
          "sta": 120,
          "int": 120,
          "div": 0
        },
        "displayMultipliers": {
          "str": "—",
          "agi": "—",
          "sta": "×1.95",
          "int": "×1.95",
          "div": "×1.40"
        },
        "displayAdditives": {
          "str": "+120",
          "agi": "+120",
          "sta": "+120",
          "int": "+120",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula",
        "content": "",
        "subitems": [
          "- `effective Sta = floor(sheet Sta × 1.95) + 120`",
          "- `effective Int = floor(sheet Int × 1.95) + 120`",
          "- `effective Str / Agi = sheet + 120`",
          "- `effective Divinity = floor(sheet Divinity × 1.40)`"
        ]
      }
    ],
    "mechanics": [
      {
        "title": "Dungeon Progression",
        "content": "Permanent +20% bonus to Gate monster XP.",
        "subitems": []
      }
    ],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": [
      {
        "id": "nora",
        "name": "Nora",
        "faction": "Awakened Association",
        "bloodline": "Human",
        "classPath": "Fire Wizard (Mage)"
      }
    ]
  },
  {
    "id": "karmic-body",
    "name": "Karmic Body",
    "band": "S",
    "description": "An extraordinary metaphysical constitution embodying the universal cycle of soul retribution and karmic assimilation. The vessel naturally perceives the origin lineage of sentient beings and permanently metabolizes the spiritual weight of slain mortals, angels, demons, and devils into constitutional power.",
    "branches": [
      {
        "branchName": "Human Baseline",
        "multipliers": {
          "str": 1.15,
          "agi": 1.15,
          "sta": 1.15,
          "int": 1.15,
          "div": 1
        },
        "additives": {
          "str": 0,
          "agi": 0,
          "sta": 0,
          "int": 0,
          "div": 0
        },
        "displayMultipliers": {
          "str": "×1.15",
          "agi": "×1.15",
          "sta": "×1.15",
          "int": "×1.15",
          "div": "—"
        },
        "displayAdditives": {
          "str": "—",
          "agi": "—",
          "sta": "—",
          "int": "—",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula",
        "content": "",
        "subitems": [
          "- `effective Str = floor(sheet Str × Str Multiplier) + Str Additive`",
          "- `effective Agi = floor(sheet Agi × Agi Multiplier) + Agi Additive`",
          "- `effective Sta = floor(sheet Sta × Sta Multiplier) + Sta Additive`",
          "- `effective Int = floor(sheet Int × Int Multiplier) + Int Additive`",
          "- `effective Divinity = sheet Divinity`"
        ]
      }
    ],
    "mechanics": [
      {
        "title": "Karmic Additive Scaling (+1 stat per 10 kills)",
        "content": "",
        "subitems": [
          "- `Str Additive = floor(Human Kills / 10)`",
          "- `Agi Additive = floor(Angel Kills / 10)`",
          "- `Sta Additive = floor(Demon Kills / 10)`",
          "- `Int Additive = floor(Devil Kills / 10)`"
        ]
      },
      {
        "title": "Karmic Multiplier Scaling (Lineage Dedicated Mastery)",
        "content": "",
        "subitems": [
          "- For every 10 additive stat points earned in a lineage (100 confirmed kills), that attribute's multiplier increases by +0.01 (+1%) from the ×1.15 baseline:",
          "- `Str Multiplier = 1.15 + (floor(Str Additive / 10) × 0.01)`",
          "- `Agi Multiplier = 1.15 + (floor(Agi Additive / 10) × 0.01)`",
          "- `Sta Multiplier = 1.15 + (floor(Sta Additive / 10) × 0.01)`",
          "- `Int Multiplier = 1.15 + (floor(Int Additive / 10) × 0.01)`"
        ]
      },
      {
        "title": "Primary Bloodline Rule",
        "content": "The lineage check evaluates the target's first/primary bloodline at birth (`Human, Angel` = Human; `Human, Devil` = Human; `Human, Demon` = Human; pure `Angel` = Angel; pure `Demon` = Demon; pure `Devil` = Devil). Inanimate constructs, dungeon monsters, and mindless beasts yield 0 karma.",
        "subitems": []
      },
      {
        "title": "Spiritual Perception (Karmic Gaze)",
        "content": "The bearer possesses an instinctual, spiritual sight capable of discerning the primary bloodline of living beings through ambient aura leakage, while carrying the spiritual resonance of their victims' deaths like an invisible weight in the spirit realm.",
        "subitems": []
      }
    ],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": [
      {
        "id": "sel",
        "name": "Sel",
        "faction": "None",
        "bloodline": "Human",
        "classPath": "Thief"
      }
    ]
  },
  {
    "id": "heavenly-dao-body",
    "name": "Heavenly Dao Body",
    "band": "SS",
    "description": "An extraordinary constitution attuned directly to natural law and universal order, seamlessly harmonizing all four primary attributes while providing peerless Gate experience acceleration.",
    "branches": [
      {
        "branchName": "Standard",
        "multipliers": {
          "str": 1.95,
          "agi": 2.2,
          "sta": 2.2,
          "int": 2.2,
          "div": 1
        },
        "additives": {
          "str": 200,
          "agi": 200,
          "sta": 200,
          "int": 200,
          "div": 0
        },
        "displayMultipliers": {
          "str": "×1.95",
          "agi": "×2.20",
          "sta": "×2.20",
          "int": "×2.20",
          "div": "—"
        },
        "displayAdditives": {
          "str": "+200",
          "agi": "+200",
          "sta": "+200",
          "int": "+200",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula",
        "content": "",
        "subitems": [
          "- `effective Str = floor(sheet Str × 1.95) + 200`",
          "- `effective Agi / Sta / Int = floor(sheet × 2.20) + 200`",
          "- `effective Divinity = sheet Divinity`"
        ]
      }
    ],
    "mechanics": [
      {
        "title": "Dungeon Progression",
        "content": "Permanent +25% bonus to Gate monster XP.",
        "subitems": []
      }
    ],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": []
  },
  {
    "id": "heavenly-ice-body",
    "name": "Heavenly Ice Body",
    "band": "SS",
    "description": "A supreme cryo-martial constitution holding the primordial chill of absolute zero; starts with stubborn internal Aura friction and massive glacial stamina before progressively unsealing devastating crushing force, frictionless stride, and absolute frost conductivity across mortal evolution gates.",
    "branches": [
      {
        "branchName": "Standard",
        "multipliers": {
          "str": 2.05,
          "agi": 1.7,
          "sta": 2.4,
          "int": 1.35,
          "div": 1
        },
        "additives": {
          "str": 0,
          "agi": 0,
          "sta": 0,
          "int": 0,
          "div": 0
        },
        "displayMultipliers": {
          "str": "×2.05",
          "agi": "×1.70",
          "sta": "×2.40",
          "int": "×1.35",
          "div": "—"
        },
        "displayAdditives": {
          "str": "—",
          "agi": "—",
          "sta": "—",
          "int": "—",
          "div": "—"
        }
      }
    ],
    "formulas": [],
    "mechanics": [
      {
        "title": "Evolution Gate Multiplier Phasing (Late Bloomer)",
        "content": "",
        "subitems": [
          "- **Phase I (Pre-Evolution, Levels 1–49):**",
          "- `effective Sta = floor(sheet Sta × 1.35)`",
          "- `effective Str / Agi / Int = sheet`",
          "- **Phase II (1st Evolution, Level 50–499):**",
          "- `effective Sta = floor(sheet Sta × 1.70)`",
          "- `effective Str = floor(sheet Str × 1.35)`",
          "- `effective Agi / Int = sheet`",
          "- **Phase III (2nd Evolution, Level 500–4,999):**",
          "- `effective Sta = floor(sheet Sta × 2.05)`",
          "- `effective Str = floor(sheet Str × 1.70)`",
          "- `effective Agi = floor(sheet Agi × 1.35)`",
          "- `effective Int = sheet`",
          "- **Phase IV (3rd Evolution / Terminal, Level 5,000+):**",
          "- `effective Sta = floor(sheet Sta × 2.40)`",
          "- `effective Str = floor(sheet Str × 2.05)`",
          "- `effective Agi = floor(sheet Agi × 1.70)`",
          "- `effective Int = floor(sheet Int × 1.35)`",
          "- `effective Divinity = sheet Divinity` across all phases."
        ]
      },
      {
        "title": "Aura Friction (Initial Learning Resistance)",
        "content": "The bearer's internal meridians and energy pathways are naturally chilled and dense. When first studying Aura circulation (Initial → Beginner → Competent), grasping the internal flow takes deliberate effort; progress lags slightly behind peers until internal circulation breaks the frost barrier.",
        "subitems": []
      },
      {
        "title": "Inescapable Cryo-Aura (Conductive Frost Coat)",
        "content": "Once the bearer achieves internal Aura circulation, every technique manifested (body cloak, weapon shaping, footwork, projection) is permanently chill- and ice-based. Cold conducts naturally through their Aura into weapons, armor, and clashing surfaces. This trait cannot be disabled or converted into neutral warm Aura.",
        "subitems": []
      },
      {
        "title": "Rank-Scaled Frost Intensity",
        "content": "The piercing intensity, penetration, and thermal shock of the conductive frost scale directly with the bearer's official **Rank** (recorded Combined stats):",
        "subitems": [
          "- **E / D Rank (Combined &lt; 500):** Superficial rime; leaves frost patterns on clashing weapons, numbing bare skin on glancing contact.",
          "- **C / B Rank (Combined 500 – 4,999):** Deep bone-chill; sustained weapon clashes rapidly numb opponent fingers, stiffen forearm joints, and degrade weapon recoil control after 3 consecutive trades.",
          "- **A / AA / AAA Rank (Combined 5,000 – 49,999):** Cryogenic brittleness; weapon clashes conduct sub-zero thermal shock directly through enemy weapons, causing defensive shields and parrying blades to turn brittle, while opposing Aura cloaks freeze solid on impact.",
          "- **S / SS / SSS Rank (Combined 50,000+):** Glacial stasis; contact flash-freezes ambient moisture, instantly drops local contact temperature to sub-zero shock, and shatters standard metal or defensive barriers on heavy kinetic impact."
        ]
      }
    ],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": [
      {
        "id": "mina",
        "name": "Mina",
        "faction": "Neutral",
        "bloodline": "Human",
        "classPath": "Squire (Warrior)"
      }
    ]
  },
  {
    "id": "beast-god-body",
    "name": "Beast God Body",
    "band": "SS",
    "description": "A ferocious, primal beast-blood constitution born in a pure Human vessel, focusing savage martial power into overwhelming devastation against a single designated target.",
    "branches": [
      {
        "branchName": "Standard",
        "multipliers": {
          "str": 3.25,
          "agi": 1.95,
          "sta": 1,
          "int": 1,
          "div": 1
        },
        "additives": {
          "str": 250,
          "agi": 150,
          "sta": 150,
          "int": 100,
          "div": 0
        },
        "displayMultipliers": {
          "str": "×3.25",
          "agi": "×1.95",
          "sta": "—",
          "int": "—",
          "div": "—"
        },
        "displayAdditives": {
          "str": "+250",
          "agi": "+150",
          "sta": "+150",
          "int": "+100",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula (Standard)",
        "content": "",
        "subitems": [
          "- `effective Str = floor(sheet Str × 3.25) + 250`",
          "- `effective Agi = floor(sheet Agi × 1.95) + 150`",
          "- `effective Sta = sheet Sta + 150`",
          "- `effective Int = sheet Int + 100`",
          "- `effective Divinity = sheet Divinity`"
        ]
      }
    ],
    "mechanics": [
      {
        "title": "Primal Focus",
        "content": "When committing exclusively to a single focused enemy target (no area attacks, no target switching), gain an additional ×1.10 multiplier to body-modified Str: `effective Str = floor(floor(sheet Str × 3.25) × 1.10) + 250`",
        "subitems": []
      }
    ],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": []
  },
  {
    "id": "phoenix-body",
    "name": "Phoenix Body",
    "band": "SS",
    "description": "An undying avian constitution carrying the spark of immortal renewal; provides massive stamina reinforcement and the supreme authority to negate a fatal strike once per day.",
    "branches": [
      {
        "branchName": "Standard",
        "multipliers": {
          "str": 1,
          "agi": 1,
          "sta": 3.35,
          "int": 1.95,
          "div": 1
        },
        "additives": {
          "str": 200,
          "agi": 200,
          "sta": 200,
          "int": 200,
          "div": 0
        },
        "displayMultipliers": {
          "str": "—",
          "agi": "—",
          "sta": "×3.35",
          "int": "×1.95",
          "div": "—"
        },
        "displayAdditives": {
          "str": "+200",
          "agi": "+200",
          "sta": "+200",
          "int": "+200",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula",
        "content": "",
        "subitems": [
          "- `effective Sta = floor(sheet Sta × 3.35) + 200`",
          "- `effective Int = floor(sheet Int × 1.95) + 200`",
          "- `effective Str / Agi = sheet + 200`",
          "- `effective Divinity = sheet Divinity`"
        ]
      }
    ],
    "mechanics": [
      {
        "title": "Fatal Block",
        "content": "Once per calendar day, the body completely negates one fatal attack that would otherwise kill or incapacitate the bearer. The fight continues immediately without interruption. Resets each calendar day.",
        "subitems": []
      }
    ],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": [
      {
        "id": "ashley",
        "name": "Ashley",
        "faction": "None",
        "bloodline": "Human",
        "classPath": "Priest"
      }
    ]
  },
  {
    "id": "dragon-body",
    "name": "Dragon Body",
    "band": "SS",
    "description": "An impenetrable draconian constitution layered with metaphysical dragon scales, granting immense fortitude and an underdog surge when clashing against foes with superior recorded strength.",
    "branches": [
      {
        "branchName": "Standard",
        "multipliers": {
          "str": 2.75,
          "agi": 1,
          "sta": 2.95,
          "int": 1,
          "div": 1
        },
        "additives": {
          "str": 220,
          "agi": 220,
          "sta": 220,
          "int": 220,
          "div": 0
        },
        "displayMultipliers": {
          "str": "×2.75",
          "agi": "—",
          "sta": "×2.95",
          "int": "—",
          "div": "—"
        },
        "displayAdditives": {
          "str": "+220",
          "agi": "+220",
          "sta": "+220",
          "int": "+220",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula (Standard)",
        "content": "",
        "subitems": [
          "- `effective Str = floor(sheet Str × 2.75) + 220`",
          "- `effective Sta = floor(sheet Sta × 2.95) + 220`",
          "- `effective Agi / Int = sheet + 220`",
          "- `effective Divinity = sheet Divinity`"
        ]
      }
    ],
    "mechanics": [
      {
        "title": "Underdog Strength",
        "content": "When facing an opponent whose recorded sheet Str is higher than the bearer's recorded sheet Str, apply an additional ×1.20 multiplier to body-modified Str: `effective Str = floor(floor(sheet Str × 2.75) × 1.20) + 220`",
        "subitems": []
      }
    ],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": []
  },
  {
    "id": "chaos-body",
    "name": "Chaos Body",
    "band": "SS",
    "description": "A primordial chaos constitution carrying immense raw vital weight; provides a massive flat physical foundation and exerts overwhelming constitutional pressure against lower-aptitude opponents.",
    "branches": [
      {
        "branchName": "Standard",
        "multipliers": {
          "str": 1,
          "agi": 1,
          "sta": 1,
          "int": 1,
          "div": 1
        },
        "additives": {
          "str": 5000,
          "agi": 5000,
          "sta": 5000,
          "int": 5000,
          "div": 5000
        },
        "displayMultipliers": {
          "str": "—",
          "agi": "—",
          "sta": "—",
          "int": "—",
          "div": "—"
        },
        "displayAdditives": {
          "str": "+5000",
          "agi": "+5000",
          "sta": "+5000",
          "int": "+5000",
          "div": "+5000"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula (Standard)",
        "content": "`effective = sheet + 5000` across all five stats (including Divinity).",
        "subitems": []
      }
    ],
    "mechanics": [
      {
        "title": "Rank Bully",
        "content": "When fighting an opponent whose aptitude rank is S or lower (F through S), or when fighting any Non-Human opponent (regardless of rank or aptitude, always active), gain a +95% multiplier on body-modified stats: `effective = floor((sheet + 5000) × 1.95)` per stat (including Divinity). No bonus applies against human SS or SSS opponents.",
        "subitems": []
      }
    ],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": [
      {
        "id": "may",
        "name": "May",
        "faction": "Carmilla",
        "bloodline": "Human, Demon",
        "classPath": "Shadow (Thief)"
      }
    ]
  },
  {
    "id": "void-body",
    "name": "Void Body",
    "band": "SS",
    "description": "An eerie, reality-bending hollow constitution that moves through combat friction with uncanny ease; inherently attuned to hunting celestial beings, devastating opponents carrying Angelic bloodlines.",
    "branches": [
      {
        "branchName": "Standard",
        "multipliers": {
          "str": 1,
          "agi": 2.55,
          "sta": 2.45,
          "int": 1,
          "div": 1
        },
        "additives": {
          "str": 220,
          "agi": 220,
          "sta": 220,
          "int": 220,
          "div": 0
        },
        "displayMultipliers": {
          "str": "—",
          "agi": "×2.55",
          "sta": "×2.45",
          "int": "—",
          "div": "—"
        },
        "displayAdditives": {
          "str": "+220",
          "agi": "+220",
          "sta": "+220",
          "int": "+220",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula (Standard)",
        "content": "",
        "subitems": [
          "- `effective Agi = floor(sheet Agi × 2.55) + 220`",
          "- `effective Sta = floor(sheet Sta × 2.45) + 220`",
          "- `effective Str / Int = sheet + 220`",
          "- `effective Divinity = sheet Divinity`"
        ]
      }
    ],
    "mechanics": [
      {
        "title": "Angel Hunter",
        "content": "When fighting an opponent with an Angel bloodline tag (`Human, Angel`), apply a ×1.65 multiplier on body-modified Str: `effective Str = floor((sheet Str + 220) × 1.65)`",
        "subitems": []
      }
    ],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": [
      {
        "id": "amanda",
        "name": "Amanda",
        "faction": "None",
        "bloodline": "Human",
        "classPath": "Warrior"
      }
    ]
  },
  {
    "id": "dying-ember-body",
    "name": "Dying Ember Body",
    "band": "SS",
    "description": "A catastrophic glass-cannon vessel that burns life energy into supreme pyro-arcane devastation, tripling Intelligence while permanently sealing the bearer away from all non-Fire elemental magic.",
    "branches": [
      {
        "branchName": "Standard",
        "multipliers": {
          "str": 0.9,
          "agi": 0.9,
          "sta": 0.9,
          "int": 3,
          "div": 1
        },
        "additives": {
          "str": 60,
          "agi": 60,
          "sta": 60,
          "int": 60,
          "div": 0
        },
        "displayMultipliers": {
          "str": "×0.90",
          "agi": "×0.90",
          "sta": "×0.90",
          "int": "×3.00",
          "div": "—"
        },
        "displayAdditives": {
          "str": "+60",
          "agi": "+60",
          "sta": "+60",
          "int": "+60",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula",
        "content": "",
        "subitems": [
          "- `effective Int = floor(sheet Int × 3.00) + 60`",
          "- `effective Str = floor(sheet Str × 0.90) + 60`",
          "- `effective Agi = floor(sheet Agi × 0.90) + 60`",
          "- `effective Sta = floor(sheet Sta × 0.90) + 60`",
          "- `effective Divinity = sheet Divinity`"
        ]
      }
    ],
    "mechanics": [
      {
        "title": "Elemental Restriction",
        "content": "Fire-only elemental magic. The bearer cannot cast non-Fire elemental spells (Water, Wood, Metal, Earth, lightning, ice, wind, light, dark). Non-elemental Intelligence spells remain fully permitted.",
        "subitems": []
      }
    ],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": []
  },
  {
    "id": "immortal-body",
    "name": "Immortal Body",
    "band": "SSS",
    "description": "One of the five supreme SSS constitutions; an indestructible survival vessel that triples down on fatal strike nullification (three times per week) and surges into undying vigor when mortally wounded.",
    "branches": [
      {
        "branchName": "Standard",
        "multipliers": {
          "str": 1.25,
          "agi": 1,
          "sta": 1.5,
          "int": 1,
          "div": 1.3
        },
        "additives": {
          "str": 150,
          "agi": 150,
          "sta": 150,
          "int": 150,
          "div": 0
        },
        "displayMultipliers": {
          "str": "×1.25",
          "agi": "—",
          "sta": "×1.50",
          "int": "—",
          "div": "×1.30"
        },
        "displayAdditives": {
          "str": "+150",
          "agi": "+150",
          "sta": "+150",
          "int": "+150",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula (Standard)",
        "content": "",
        "subitems": [
          "- `effective Sta = floor(sheet Sta × 1.50) + 150`",
          "- `effective Str = floor(sheet Str × 1.25) + 150`",
          "- `effective Agi / Int = sheet + 150`",
          "- `effective Divinity = floor(sheet Divinity × 1.30)`"
        ]
      }
    ],
    "mechanics": [
      {
        "title": "Undying Surge",
        "content": "When mortally wounded in combat, an additional ×1.25 multiplier applies to body-modified Sta for the remainder of the battle: `effective Sta = floor(floor(sheet Sta × 1.50) × 1.25) + 150`",
        "subitems": []
      },
      {
        "title": "Fatal Block",
        "content": "Three times per calendar week, the body completely negates one fatal attack that would otherwise kill or incapacitate the bearer.",
        "subitems": []
      }
    ],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": []
  },
  {
    "id": "ancient-body",
    "name": "Ancient Body",
    "band": "SSS",
    "description": "One of the five supreme SSS constitutions; a primordial relic vessel granting comprehensive multi-attribute mastery, unrestricted access to all elemental magic channels, and maximum Gate experience gain.",
    "branches": [
      {
        "branchName": "Standard",
        "multipliers": {
          "str": 1.35,
          "agi": 1.35,
          "sta": 1.35,
          "int": 1.35,
          "div": 1
        },
        "additives": {
          "str": 120,
          "agi": 120,
          "sta": 120,
          "int": 120,
          "div": 0
        },
        "displayMultipliers": {
          "str": "×1.35",
          "agi": "×1.35",
          "sta": "×1.35",
          "int": "×1.35",
          "div": "—"
        },
        "displayAdditives": {
          "str": "+120",
          "agi": "+120",
          "sta": "+120",
          "int": "+120",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula",
        "content": "`effective = floor(sheet × 1.35) + 120` per stat.",
        "subitems": []
      }
    ],
    "mechanics": [
      {
        "title": "Dungeon Progression",
        "content": "Permanent +30% bonus to Gate monster XP.",
        "subitems": []
      },
      {
        "title": "Universal Elemental Channeling",
        "content": "Unrestricted access to all elemental pathways, with zero conduit interference or elemental lockouts.",
        "subitems": []
      }
    ],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": [
      {
        "id": "jay",
        "name": "Jay",
        "faction": "None",
        "bloodline": "Human",
        "classPath": "Sorcerer (Mage)"
      }
    ]
  },
  {
    "id": "divine-physique",
    "name": "Divine Physique",
    "band": "SSS",
    "description": "One of the five supreme SSS constitutions; a supreme mortal vessel designed to host divine authority, soaring to astronomical heights upon awakening a divinity bloodline (Angel, Devil, or Demon).",
    "branches": [
      {
        "branchName": "Human Baseline",
        "multipliers": {
          "str": 1.4,
          "agi": 1.4,
          "sta": 1.4,
          "int": 1.4,
          "div": 1.4
        },
        "additives": {
          "str": 100,
          "agi": 100,
          "sta": 100,
          "int": 100,
          "div": 0
        },
        "displayMultipliers": {
          "str": "×1.40",
          "agi": "×1.40",
          "sta": "×1.40",
          "int": "×1.40",
          "div": "×1.40"
        },
        "displayAdditives": {
          "str": "+100",
          "agi": "+100",
          "sta": "+100",
          "int": "+100",
          "div": "—"
        }
      },
      {
        "branchName": "Divinity Branch",
        "multipliers": {
          "str": 2.5,
          "agi": 2.5,
          "sta": 2.5,
          "int": 2.5,
          "div": 1.4
        },
        "additives": {
          "str": 100,
          "agi": 100,
          "sta": 100,
          "int": 100,
          "div": 0
        },
        "displayMultipliers": {
          "str": "×2.50",
          "agi": "×2.50",
          "sta": "×2.50",
          "int": "×2.50",
          "div": "×1.40"
        },
        "displayAdditives": {
          "str": "+100",
          "agi": "+100",
          "sta": "+100",
          "int": "+100",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula",
        "content": "",
        "subitems": [
          "- Human: `effective = floor(sheet × 1.40) + 100` per stat; `effective Divinity = floor(sheet Divinity × 1.40)`.",
          "- Promoted: `effective = floor(sheet × 2.50) + 100` per stat; Divinity multiplier remains ×1.40."
        ]
      }
    ],
    "mechanics": [
      {
        "title": "Dungeon Progression",
        "content": "Permanent +25% bonus to Gate monster XP.",
        "subitems": []
      }
    ],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": [
      {
        "id": "laetitia",
        "name": "Laetitia",
        "faction": "Order of the Silver Cross",
        "bloodline": "Human, Angel",
        "classPath": "Battle Mage (Mage)"
      }
    ]
  },
  {
    "id": "heavens-chosen-body",
    "name": "Heaven's Chosen Body",
    "band": "SSS",
    "description": "One of the five supreme SSS constitutions; a frail, fate-marked vessel that trades mortal frailty for supreme divine scaling, transforming into a peerless avatar under Angelic promotion, collapsing under Demonic corruption, or transcending all mortal limits upon achieving Angel-Devil harmonization.",
    "branches": [
      {
        "branchName": "Human Baseline",
        "multipliers": {
          "str": 0.7,
          "agi": 0.7,
          "sta": 0.7,
          "int": 0.7,
          "div": 1.5
        },
        "additives": {
          "str": 50,
          "agi": 50,
          "sta": 50,
          "int": 50,
          "div": 0
        },
        "displayMultipliers": {
          "str": "×0.70",
          "agi": "×0.70",
          "sta": "×0.70",
          "int": "×0.70",
          "div": "×1.50"
        },
        "displayAdditives": {
          "str": "+50",
          "agi": "+50",
          "sta": "+50",
          "int": "+50",
          "div": "—"
        }
      },
      {
        "branchName": "Devilified / Demonified Branch",
        "multipliers": {
          "str": 0.5,
          "agi": 0.5,
          "sta": 0.5,
          "int": 0.5,
          "div": 1.5
        },
        "additives": {
          "str": 50,
          "agi": 50,
          "sta": 50,
          "int": 50,
          "div": 0
        },
        "displayMultipliers": {
          "str": "×0.50",
          "agi": "×0.50",
          "sta": "×0.50",
          "int": "×0.50",
          "div": "×1.50"
        },
        "displayAdditives": {
          "str": "+50",
          "agi": "+50",
          "sta": "+50",
          "int": "+50",
          "div": "—"
        }
      },
      {
        "branchName": "Angelified Branch",
        "multipliers": {
          "str": 3,
          "agi": 3,
          "sta": 3,
          "int": 3,
          "div": 1.5
        },
        "additives": {
          "str": 50,
          "agi": 50,
          "sta": 50,
          "int": 50,
          "div": 0
        },
        "displayMultipliers": {
          "str": "×3.00",
          "agi": "×3.00",
          "sta": "×3.00",
          "int": "×3.00",
          "div": "×1.50"
        },
        "displayAdditives": {
          "str": "+50",
          "agi": "+50",
          "sta": "+50",
          "int": "+50",
          "div": "—"
        }
      },
      {
        "branchName": "Harmonized Branch",
        "multipliers": {
          "str": 3.5,
          "agi": 2.25,
          "sta": 3.75,
          "int": 2,
          "div": 1.65
        },
        "additives": {
          "str": 50,
          "agi": 50,
          "sta": 50,
          "int": 50,
          "div": 0
        },
        "displayMultipliers": {
          "str": "×3.50",
          "agi": "×2.25",
          "sta": "×3.75",
          "int": "×2.00",
          "div": "×1.65"
        },
        "displayAdditives": {
          "str": "+50",
          "agi": "+50",
          "sta": "+50",
          "int": "+50",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula",
        "content": "",
        "subitems": [
          "- **Human Baseline:** `effective = floor(sheet × 0.70) + 50` per stat; `effective Divinity = floor(sheet Divinity × 1.50)`.",
          "- **Devilified / Demonified:** `effective = floor(sheet × 0.50) + 50` per stat; `effective Divinity = floor(sheet Divinity × 1.50)`.",
          "- **Angelified:** `effective = floor(sheet × 3.00) + 50` per stat; `effective Divinity = floor(sheet Divinity × 1.50)`.",
          "- **Harmonized:**",
          "- `effective Str = floor(sheet Str × 3.50) + 50`",
          "- `effective Agi = floor(sheet Agi × 2.25) + 50`",
          "- `effective Sta = floor(sheet Sta × 3.75) + 50`",
          "- `effective Int = floor(sheet Int × 2.00) + 50`",
          "- `effective Divinity = floor(sheet Divinity × 1.65)`"
        ]
      }
    ],
    "mechanics": [
      {
        "title": "Harmonization Mechanics &amp; Tells",
        "content": "",
        "subitems": [
          "- **Trigger:** Requires stable **Angel + Devil harmonization** (such as `Human, Angel, Devil`), mirroring the rare dual-nature synthesis achieved by Valaciel.",
          "- **Visual &amp; Spiritual Tell:** Manifests through **Purple Aura / Purple Divinity** (light-purple halo, dense violet aura cloaks, or dual-spectrum wing radiance).",
          "- **Constitutional Effect:** Synthesizes radiant celestial grace with abyssal endurance, unlocking world-anchoring vitality (`Sta ×3.75`) and overwhelming physical impact (`Str ×3.50`) alongside amplified `Divinity ×1.65`."
        ]
      }
    ],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": [
      {
        "id": "dawn",
        "name": "Dawn",
        "faction": "Neutral",
        "bloodline": "Human, Angel",
        "classPath": "Apostle (Priest)"
      }
    ]
  },
  {
    "id": "twin-soul-body",
    "name": "Twin Soul Body",
    "band": "SSS",
    "description": "The rarest of the five supreme SSS constitutions; an innate metaphysical link between destined human twins (Gu Xian and Gu Mei) that quadruples their combined combat output when fighting side by side.",
    "branches": [
      {
        "branchName": "Standard",
        "multipliers": {
          "str": 1.4,
          "agi": 1.4,
          "sta": 1.4,
          "int": 1.4,
          "div": 1
        },
        "additives": {
          "str": 0,
          "agi": 0,
          "sta": 0,
          "int": 0,
          "div": 0
        },
        "displayMultipliers": {
          "str": "×1.40",
          "agi": "×1.40",
          "sta": "×1.40",
          "int": "×1.40",
          "div": "—"
        },
        "displayAdditives": {
          "str": "—",
          "agi": "—",
          "sta": "—",
          "int": "—",
          "div": "—"
        }
      }
    ],
    "formulas": [
      {
        "title": "Effective Formula (Baseline)",
        "content": "`effective = floor(sheet × 1.40)` across all four stats.",
        "subitems": []
      }
    ],
    "mechanics": [
      {
        "title": "Eligibility",
        "content": "Reserved exclusively for designated Human twin pairs (canonically Gu Xian and Gu Mei). Twin birth alone does not guarantee this constitution.",
        "subitems": []
      },
      {
        "title": "Twin Alongside",
        "content": "When both the bearer and their living designated twin fight near each other (engaging within immediate proximity / same local engagement area, rather than requiring the exact same target), the multiplier surges to **×2.80 across all four mortal stats** (replaces ×1.40; does not stack) and both twins gain **+1,000 additive across all five stats (including Divinity)**: `effective = floor(sheet × 2.80) + 1000` per mortal stat; `effective Divinity = sheet Divinity + 1000`.",
        "subitems": []
      },
      {
        "title": "Bereaved Twin Condition",
        "content": "If the designated twin dies, the surviving twin loses the baseline ×1.40 multiplier completely (`effective = sheet` across all stats); the ×2.80 surge and +1000 additive become permanently unavailable. The body type does not reroll.",
        "subitems": []
      }
    ],
    "rankImpact": "None (effective combat layer only; recorded sheet stats and official Rank remain unchanged).",
    "knownBearers": [
      {
        "id": "gu-mei",
        "name": "Gu Mei",
        "faction": "Neutral",
        "bloodline": "Human, Demon",
        "classPath": "Crusader (Warrior)"
      },
      {
        "id": "gu-xian",
        "name": "Gu Xian",
        "faction": "Neutral",
        "bloodline": "Human, Demon",
        "classPath": "Light Wizard (Mage)"
      }
    ]
  }
]